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On a typical stat you're ahead of 47% of Level 1 players, and above average on 1 of 5 stats. See the Level 1 averages.
Each ring shows how many Level 1 players you're better than. The blue tick at the bottom marks the average player. Select a tile for details.
Your biggest gaps compared with Level 1 and Level 2, and how to close them.
You're at 0.65, better than only 18% of Level 1 players (average 0.82).
You're at 0.70, better than only 29% of Level 1 players (average 0.79).
You're at 0.58, better than only 43% of Level 1 players (average 0.60).
Your last 50 matches, with the Level 1 average for reference.
Up is better. Select a point to open that match (on a touch screen, tap twice).
| Match | Map | Result | Rating | 5-match avg |
|---|---|---|---|---|
| 17 Apr | Mirage | Loss | 0.39 | 0.56 |
| 15 Apr | Ancient | Loss | 0.52 | 0.63 |
| 15 Apr | Vertigo | Loss | 0.53 | 0.61 |
| 15 Apr | Vertigo | Loss | 0.54 | 0.65 |
| 14 Apr | Anubis | Loss | 0.83 | 0.73 |
| 14 Apr | Mirage | Loss | 0.84 | 0.73 |
| 13 Apr | Ancient | Loss | 0.28 | 0.64 |
| 13 Apr | Mirage | Win | 0.72 | 0.70 |
| 10 Apr | Ancient | Win | 0.87 | 0.71 |
| 9 Apr | Anubis | Loss | 0.84 | 0.65 |
| 9 Apr | Inferno | Loss | 0.38 | 0.67 |
| 9 Apr | Nuke | Loss | 0.70 | 0.71 |
| 6 Apr | Ancient | Win | 0.83 | 0.67 |
| 4 Apr | Ancient | Loss | 0.55 | 0.59 |
| 31 Mar | Mirage | Win | 1.02 | 0.59 |
| 30 Mar | Nuke | Loss | 0.49 | 0.56 |
| 30 Mar | Vertigo | Win | 0.52 | 0.60 |
| 29 Mar | Mirage | Loss | 0.40 | 0.59 |
| 29 Mar | Mirage | Win | 0.55 | 0.64 |
| 28 Mar | Mirage | Loss | 0.74 | 0.66 |
| 28 Mar | Mirage | Win | 0.71 | 0.59 |
| 27 Mar | Nuke | Loss | 0.45 | 0.60 |
| 27 Mar | Mirage | Win | 0.71 | 0.65 |
| 27 Mar | Mirage | Loss | 0.68 | 0.78 |
| 26 Mar | Mirage | Loss | 0.36 | 0.78 |
| 26 Mar | Mirage | Win | 0.78 | 0.82 |
| 23 Mar | Ancient | Win | 0.67 | 0.79 |
| 23 Mar | Mirage | Win | 1.20 | 0.70 |
| 23 Mar | Vertigo | Loss | 0.69 | 0.65 |
| 23 Mar | Ancient | Win | 0.65 | 0.72 |
| 23 Mar | Ancient | Win | 0.62 | 0.71 |
| 22 Mar | Ancient | Win | 0.32 | 0.80 |
| 22 Mar | Mirage | Loss | 1.07 | 0.88 |
| 22 Mar | Nuke | Win | 1.09 | 0.80 |
| 22 Mar | Vertigo | Win | 0.62 | 0.92 |
| 21 Mar | Ancient | Win | 1.04 | 0.93 |
| 20 Mar | Anubis | Win | 0.65 | 0.84 |
| 19 Mar | Mirage | Win | 0.63 | 1.01 |
| 18 Mar | Mirage | Win | 1.67 | 1.08 |
| 17 Mar | Inferno | Loss | 0.59 | 0.81 |
| 17 Mar | Ancient | Win | 0.66 | 0.89 |
| 17 Mar | Mirage | Win | 1.67 | 0.86 |
| 17 Mar | Vertigo | Win | 0.89 | 0.86 |
| 16 Mar | Vertigo | Loss | 0.42 | 0.76 |
| 16 Mar | Mirage | Loss | 1.01 | 0.80 |
| 16 Mar | Inferno | Loss | 0.33 | 0.71 |
| 16 Mar | Mirage | Win | 1.63 | 0.78 |
| 16 Mar | Inferno | Loss | 0.35 | 0.56 |
| 16 Mar | Ancient | Loss | 0.60 | – |
| 16 Mar | Mirage | Loss | 0.67 | – |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
| Map | Matches | Win rate | Rating | ADR | Rating vs. Level 1 |
|---|---|---|---|---|---|
| Mirage | 13 | 54% | 0.71 | – | 30% |
| Ancient | 7 | 57% | 0.62 | – | 28% |
| Vertigo (compared with the overall average) | 4 | 25% | 0.56 | – | 7% |
| Nuke | 3 | 0% | 0.56 | – | 9% |
| Anubis | 2 | 0% | 0.84 | – | 56% |
| Inferno | 1 | 0% | 0.38 | – | 1% |
Percent = share of Level 1 players you beat on rating. * Compared with the overall average: there isn't enough data for that map at this rank yet. Maps with only one or two matches swing a lot.
Kills divided by deaths.
Average kills each round.
Share of your kills that were headshots.
Share of matches won.
Crosshair placement, time to damage, KAST, trades and CT/T splits need demo data, which FACEIT's API doesn't provide. If this is you, add your match history code to get them for your Premier and Competitive matches.
| Win |
| 20 |
| 24 |
| – |
| 0.72 |
| Ancient | Win | 16 | 15 | – | 0.87 |
|---|
| Anubis | Loss | 14 | 18 | – | 0.84 |
|---|
| Inferno | Loss | 11 | 24 | – | 0.38 |
|---|
| Nuke | Loss | 16 | 22 | – | 0.70 |
|---|
| Ancient | Win | 10 | 10 | – | 0.83 |
|---|
| Ancient | Loss | 11 | 18 | – | 0.55 |
|---|
| Mirage | Win | 17 | 13 | – | 1.02 |
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