Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | |||
|---|---|---|---|---|---|---|---|---|---|
| Team AStarted on CT | |||||||||
| Unknown player2,848 | 17 | 12 | 3 | +5 | 92, better than 85% at 2,848 | 1.32, better than 90% at 2,848 | |||
| Unknown player11,548 | 20 | 14 | 5 | +6 | 120, better than 94% at 11,548 | 1.31, better than 79% at 11,548 | |||
| Unknown player2,010 | 14 | 17 | 10 | -3 | 91, better than 83% at 2,010 | 0.88, better than 59% at 2,010 | |||
| Team BStarted on T | |||||||||
| Unknown player3,630 | 18 | 16 | 5 | +2 | 84, better than 72% at 3,630 | 1.07, better than 77% at 3,630 | |||
| Unknown player5,226 | 14 | 16 | 4 | -2 | 93, better than 73% at 5,226 | 0.93, better than 50% at 5,226 | |||
| Unknown player3,797 | 12 | 15 | 2 | -3 | 49, better than 15% at 3,797 | ||||
| Player | Crosshair | TTD | Accuracy | Head | Strafe | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| Team AStarted on CT | ||||||||||
| Unknown player2,848 | – | – | 28%, better than 86% at 2,848 | – | – | |||||
| Unknown player11,548 | – | – | 32%, better than 96% at 11,548 | – | – | |||||
| Unknown player2,010 | – | – | ||||||||
| Player | Util dmg | Flashed | Flash ast. | Thrown | ||||
|---|---|---|---|---|---|---|---|---|
| Team AStarted on CT | ||||||||
| Unknown player2,848 | 27, better than 45% at 2,848 | 8, better than 83% at 2,848 | 0 | 6 | ||||
| Unknown player11,548 | 2, better than 10% at 11,548 | 1, better than 15% at 11,548 | 0 | 1 | ||||
| Unknown player | ||||||||
| Player | Entries | Trade kills | Traded | Your deaths traded | Survived | |||
|---|---|---|---|---|---|---|---|---|
| Team AStarted on CT | ||||||||
| Unknown player2,848 | 5/5, better than 99% at 2,848 | 2 | – | – | – | |||
| Unknown player11,548 | 3/3, better than 99% at 11,548 | 2 | – | – | – | |||
| Unknown player2,010 | 2/4, better than 60% at 2,010 | 0 | ||||||
One match swings a lot, so treat this as a snapshot.
| 0.79, better than 44% at 3,797 |
| Unknown player5,260 | 12 | 16 | 12 | -4 | 92, better than 72% at 5,260 | 0.75, better than 29% at 5,260 |
|---|
| 11 | 18 | 6 | -7 | 71, better than 24% at 10,392 | 0.71, better than 12% at 10,392 |
| – |
| – |
| Team BStarted on T | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Unknown player3,630 | – | – | 22%, better than 58% at 3,630 | – | – | |||||
| Unknown player5,226 | – | – | 18%, better than 25% at 5,226 | – | – | |||||
| Unknown player3,797 | – | – | 10%, better than 4% at 3,797 | – | – | |||||
| Unknown player5,260 | – | – | 16%, better than 21% at 5,260 | – | – | |||||
| – | – | 26%, better than 77% at 10,392 | – | – | ||||||
| 118, better than 83% at 2,010 |
| 23, better than 99% at 2,010 |
| 1 |
| 13 |
| Team BStarted on T | ||||||||
|---|---|---|---|---|---|---|---|---|
| Unknown player3,630 | 0, better than 1% at 3,630 | 3, better than 52% at 3,630 | 1 | 4 | ||||
| Unknown player5,226 | 0, better than 1% at 5,226 | 3, better than 54% at 5,226 | 0 | 6 | ||||
| Unknown player3,797 | 128, better than 85% at 3,797 | 8, better than 83% at 3,797 | 0 | 10 | ||||
| Unknown player5,260 | 148, better than 93% at 5,260 | 3, better than 54% at 5,260 | 0 | 6 | ||||
| 0, better than 1% at 10,392 | 3, better than 39% at 10,392 | 0 | 4 | |||||
| – |
| – |
| – |
| Team BStarted on T | ||||||||
|---|---|---|---|---|---|---|---|---|
| Unknown player3,630 | 1/1 | 3 | – | – | – | |||
| Unknown player5,226 | 2/3, better than 65% at 5,226 | 1 | – | – | – | |||
| Unknown player3,797 | 0/2 | 6 | – | – | – | |||
| Unknown player5,260 | 0/2 | 3 | – | – | – | |||
| 2/11, better than 13% at 10,392 | 2 | – | – | – | ||||
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of all your bullets that hit an enemy.
Rounds where you got a kill, an assist, survived, or were traded.
Share of rounds where you were in the first duel.
Kills on an enemy who killed a teammate in the previous 5 seconds.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.
Kills by teammates on enemies your flash had blinded.