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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
One match swings a lot, so treat this as a snapshot.
| Player | K | D | A | +/- | ADR | Rating | |||
|---|---|---|---|---|---|---|---|---|---|
| Team A11Started on CT | |||||||||
| sry <3Unranked | 22 | 19 | 5 | +3 | 95 | 1.23 | |||
| Soaken11,239 | 18 | 16 | 3 | +2 | 81, better than 47% at 11,239 | 1.21, better than 70% at 11,239 | |||
| Robertinho12,252 | 12 | 19 | 5 | -7 | 66, better than 17% at 12,252 | 0.85, better than 23% at 12,252 | |||
| СУМРАКUnranked | 16 | 20 | 7 | -4 | 68 | 0.74 | |||
| Vlad7,623 | 12 | 17 | 4 | -5 | 58, better than 9% at 7,623 | 0.68, better than 18% at 7,623 | |||
| Team B13Started on T | |||||||||
| lutz4,643 | 26 | 14 | 7 | +12 | 103, better than 91% at 4,643 | 1.49, better than 93% at 4,643 | |||
| manu4,216 | 17 | 16 | 10 | +1 | 99, better than 88% at 4,216 | 0.99, better than 68% at 4,216 | |||
| incub04,726 | 15 | 16 | 5 | -1 | 57, better than 25% at 4,726 | 0.94, better than 63% at 4,726 | |||
| 19 | 21 | 5 | -2 | 85, better than 45% at 14,999 | 0.88, better than 28% at 14,999 | ||||
| 13 | 15 | 4 | -2 | 67, better than 19% at 9,021 | 0.88, better than 29% at 9,021 | ||||
| Player | Crosshair | TTD | Accuracy | Head | Strafe | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| Team A11Started on CT | ||||||||||
| sry <3Unranked | 6.1° | 382 ms | 32% | 16% | 51% | |||||
| Soaken11,239 | 5.6°, better than 36% at 11,239 | 397 ms, better than 63% at 11,239 | 25%, better than 65% at 11,239 | 12%, better than 25% at 11,239 | 64%, better than 53% at 11,239 | |||||
| Robertinho12,252 | 7.3°, better than 15% at 12,252 | 261 ms, better than 99% at 12,252 | 28%, better than 85% at 12,252 | 9%, better than 8% at 12,252 | 61%, better than 45% at 12,252 | |||||
| СУМРАКUnranked | 5.6° | 541 ms | 23% | 19% | 82% | |||||
| Vlad7,623 | 4.6°, better than 81% at 7,623 | 329 ms, better than 86% at 7,623 | 19%, better than 28% at 7,623 | 34%, better than 99% at 7,623 | 77%, better than 94% at 7,623 | |||||
| Team B13Started on T | ||||||||||
| lutz4,643 | 5.5°, better than 65% at 4,643 | 575 ms, better than 15% at 4,643 | 20%, better than 47% at 4,643 | 13%, better than 40% at 4,643 | 67%, better than 74% at 4,643 | |||||
| manu4,216 | 5.8°, better than 58% at 4,216 | 361 ms, better than 86% at 4,216 | ||||||||
| Player | Util dmg | Flashed | Flash ast. | Thrown | ||||
|---|---|---|---|---|---|---|---|---|
| Team A11Started on CT | ||||||||
| sry <3Unranked | 58 | 8 | 0 | 9 / 7 / 7 / 7 | ||||
| Soaken11,239 | 97, better than 68% at 11,239 | 17, better than 99% at 11,239 | 0 | 15 / 6 / 11 / 5 | ||||
| Robertinho12,252 | 20, better than 20% at 12,252 | 12, better than 88% at 12,252 | 0 | 12 / 12 / 6 / 5 | ||||
| СУМРАКUnranked | 89 | 7 | 0 | 5 / 7 / 5 / 2 | ||||
| Vlad7,623 | 46, better than 50% at 7,623 | 5, better than 60% at 7,623 | 0 | 15 / 12 / 11 / 11 | ||||
| Team B13Started on T | ||||||||
| lutz4,643 | 163, better than 85% at 4,643 | 6, better than 68% at 4,643 | 0 | 11 / 8 / 8 / 7 | ||||
| manu4,216 | 186, better than 89% at 4,216 | 9, better than 80% at 4,216 | 0 | 12 / 11 / 9 / 6 | ||||
| incub04,726 | 46, better than 48% at 4,726 | |||||||
| Player | Entries | Trade kills | Traded | Your deaths traded | Survived | |||
|---|---|---|---|---|---|---|---|---|
| Team A11Started on CT | ||||||||
| sry <3Unranked | 2/5 | 0 | 0 (0%) | 3 (30%) | 5 (21%) | |||
| Soaken11,239 | 3/5, better than 70% at 11,239 | 3 | 4 (21%), better than 85% at 11,239 | 3 (43%), better than 87% at 11,239 | 8 (33%), better than 75% at 11,239 | |||
| Robertinho12,252 | 1/5, better than 15% at 12,252 | 1 | 1 (8%), better than 26% at 12,252 | 2 (22%), better than 40% at 12,252 | 5 (21%), better than 33% at 12,252 | |||
| СУМРАКUnranked | 1/2 | 4 | 3 (27%) | 2 (20%) | 4 (17%) | |||
| Vlad7,623 | 3/7, better than 45% at 7,623 | 3 | 3 (21%), better than 75% at 7,623 | 2 (22%), better than 50% at 7,623 | 7 (29%), better than 55% at 7,623 | |||
| Team B13Started on T | ||||||||
| lutz4,643 | 1/4, better than 20% at 4,643 | 2 | 1 (6%), better than 30% at 4,643 | 2 (25%), better than 50% at 4,643 | 10 (42%), better than 97% at 4,643 | |||
| manu4,216 | 2/3, better than 90% at 4,216 | 3 | 3 (13%), better than 62% at 4,216 | 2 (22%), better than 45% at 4,216 | 8 (33%), better than 85% at 4,216 | |||
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds you were still alive at the end.
How far your crosshair was from an enemy's head when they came into view. Smaller is better.
Time from an enemy coming into view to your first hit on them. Smaller is better.
Time from an enemy coming into view to killing them. Smaller is better.
Share of all your bullets that hit an enemy.
Accuracy of the shots you fired while you could see an enemy (no spam or wallbangs).
Share of your bullet hits that landed on the head.
Accuracy of the first bullet you fire once your recoil has reset.
Accuracy from the third bullet of a spray onwards (automatic weapons).
Share of first bullets fired while moving slowly enough to be accurate.
Rounds where you got a kill, an assist, survived, or were traded.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Kills on an enemy who killed a teammate in the previous 5 seconds.
When a teammate near you died, how often you hit their killer within 5 seconds.
When a teammate near you died, how often you killed their killer within 5 seconds.
When you died with a teammate nearby, how often they killed your killer within 5 seconds. Shows how well you play with your team.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.
How long, on average, each enemy you flashed stayed blind.
Kills by teammates on enemies your flash had blinded.
Teammates blinded by each flashbang you throw. Smaller is better.
Flashes, smokes, HE grenades and molotovs thrown each round.
Value of the grenades you were still holding when you died, on average. Smaller is better.
| 17%, better than 18% at 4,216 |
| 15%, better than 48% at 4,216 |
| 44%, better than 19% at 4,216 |
| incub04,726 | 5.0°, better than 80% at 4,726 | 454 ms, better than 55% at 4,726 | 17%, better than 24% at 4,726 | 9%, better than 18% at 4,726 | 59%, better than 53% at 4,726 |
|---|
| 4.4°, better than 58% at 14,999 | 427 ms, better than 38% at 14,999 | 15%, better than 13% at 14,999 | 19%, better than 62% at 14,999 | 63%, better than 46% at 14,999 |
| 5.5°, better than 36% at 9,021 | 473 ms, better than 28% at 9,021 | 28%, better than 85% at 9,021 | 8%, better than 4% at 9,021 | 75%, better than 91% at 9,021 |
| 15, better than 92% at 4,726 |
| 0 |
| 15 / 17 / 12 / 10 |
| 41, better than 31% at 14,999 | 7, better than 66% at 14,999 | 0 | 12 / 7 / 6 / 2 |
| 0, better than 1% at 9,021 | 0, better than 1% at 9,021 | 0 | 1 / 5 / 0 / 1 |
| 2/3, better than 90% at 4,726 |
| 3 |
| 2 (17%), better than 76% at 4,726 |
| 1 (11%), better than 20% at 4,726 |
| 8 (33%), better than 85% at 4,726 |
| 8/10, better than 90% at 14,999 | 4 | 3 (27%), better than 92% at 14,999 | 2 (13%), better than 16% at 14,999 | 3 (13%), better than 6% at 14,999 |
| 1/4, better than 15% at 9,021 | 0 | 0 (0%), better than 1% at 9,021 | 4 (50%), better than 99% at 9,021 | 9 (38%), better than 91% at 9,021 |