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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | |||
|---|---|---|---|---|---|---|---|---|---|
| Team AStarted on CT | |||||||||
| Unknown player15,123 | 26 | 11 | 0 | +15 | 115, better than 92% at 15,123 | 1.95, better than 99% at 15,123 | |||
| Unknown player9,697 | 25 | 12 | 2 | +13 | 116, better than 96% at 9,697 | 1.86, better than 96% at 9,697 | |||
| Unknown player8,355 | 15 | 14 | 8 | +1 | 99, better than 85% at 8,355 | 1.02, better than 48% at 8,355 | |||
| Unknown player7,695 | 13 | 16 | 7 | -3 | 92, better than 70% at 7,695 | 0.79, better than 25% at 7,695 | |||
| Team BStarted on T | |||||||||
| 20 | 17 | 5 | +3 | 97, better than 71% at 16,022 | 1.16, better than 57% at 16,022 | ||||
| Unknown player5,309 | 16 | 17 | 2 | -1 | 78, better than 50% at 5,309 | 0.88, better than 45% at 5,309 | |||
| Player | Crosshair | TTD | Accuracy | Head | Strafe | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| Team AStarted on CT | ||||||||||
| Unknown player15,123 | – | – | 29%, better than 82% at 15,123 | – | – | |||||
| Unknown player9,697 | – | – | 22%, better than 45% at 9,697 | – | – | |||||
| Unknown player8,355 | – | – | ||||||||
| Player | Util dmg | Flashed | Flash ast. | Thrown | ||||
|---|---|---|---|---|---|---|---|---|
| Team AStarted on CT | ||||||||
| Unknown player15,123 | 120, better than 80% at 15,123 | 15, better than 97% at 15,123 | 0 | 12 | ||||
| Unknown player9,697 | 104, better than 83% at 9,697 | 0, better than 1% at 9,697 | 0 | 4 | ||||
| Unknown player | ||||||||
| Player | Entries | Trade kills | Traded | Your deaths traded | Survived | |||
|---|---|---|---|---|---|---|---|---|
| Team AStarted on CT | ||||||||
| Unknown player15,123 | 2/2 | 5 | – | – | – | |||
| Unknown player9,697 | 5/9, better than 70% at 9,697 | 2 | – | – | – | |||
| Unknown player8,355 | 3/6, better than 55% at 8,355 | 5 | – | – | – | |||
One match swings a lot, so treat this as a snapshot.
| Unknown player3,634 |
|---|
| 8 |
| 18 |
| 5 |
| -10 |
| 53, better than 18% at 3,634 |
| 0.44, better than 8% at 3,634 |
| Unknown player3,531 | 6 | 17 | 5 | -11 | 40, better than 4% at 3,531 | 0.40, better than 7% at 3,531 |
|---|
| 5 | 19 | 6 | -14 | 44, better than 2% at 8,717 | 0.31, better than 3% at 8,717 |
| – |
| – |
| Unknown player7,695 | – | – | 21%, better than 38% at 7,695 | – | – |
|---|
| Team BStarted on T | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| – | – | 24%, better than 52% at 16,022 | – | – | ||||||
| Unknown player5,309 | – | – | 25%, better than 73% at 5,309 | – | – | |||||
| Unknown player3,634 | – | – | 17%, better than 24% at 3,634 | – | – | |||||
| Unknown player3,531 | – | – | 12%, better than 6% at 3,531 | – | – | |||||
| – | – | 28%, better than 84% at 8,717 | – | – | ||||||
| 46, better than 55% at 8,355 |
| 1, better than 33% at 8,355 |
| 0 |
| 4 |
| Unknown player7,695 | 80, better than 76% at 7,695 | 9, better than 88% at 7,695 | 0 | 6 |
|---|
| Team BStarted on T | ||||||||
|---|---|---|---|---|---|---|---|---|
| 0, better than 1% at 16,022 | 6, better than 58% at 16,022 | 1 | 9 | |||||
| Unknown player5,309 | 57, better than 52% at 5,309 | 0, better than 1% at 5,309 | 0 | 4 | ||||
| Unknown player3,634 | 0, better than 1% at 3,634 | 8, better than 82% at 3,634 | 0 | 5 | ||||
| Unknown player3,531 | 97, better than 76% at 3,531 | 7, better than 78% at 3,531 | 0 | 8 | ||||
| 0, better than 1% at 8,717 | 2, better than 42% at 8,717 | 0 | 2 | |||||
| 3/3, better than 99% at 7,695 |
| 1 |
| – |
| – |
| – |
| Team BStarted on T | ||||||||
|---|---|---|---|---|---|---|---|---|
| 3/6, better than 53% at 16,022 | 3 | – | – | – | ||||
| Unknown player5,309 | 0/2 | 6 | – | – | – | |||
| Unknown player3,634 | 2/5, better than 45% at 3,634 | 1 | – | – | – | |||
| Unknown player3,531 | 0/2 | 4 | – | – | – | |||
| 2/5, better than 40% at 8,717 | 1 | – | – | – | ||||
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of all your bullets that hit an enemy.
Rounds where you got a kill, an assist, survived, or were traded.
Share of rounds where you were in the first duel.
Kills on an enemy who killed a teammate in the previous 5 seconds.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.
Kills by teammates on enemies your flash had blinded.