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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team__Yuk1no13 | ||||||||
| 22 | 11 | 5 | +11 | 101, better than 96% at Level 9 | 1.60, better than 97% at Level 9 | |||
| 21 | 12 | 10 | +9 | 98, better than 96% at Level 9 | 1.43, better than 96% at Level 9 | |||
| 17 | 9 | 8 | +8 | 84, better than 64% at Level 9 | 1.34, better than 96% at Level 9 | |||
| 14 | 15 | 5 | -1 | 70, better than 6% at Level 8 | 0.98, better than 36% at Level 8 | |||
| 9 | 15 | 11 | -6 | 69, better than 5% at Level 8 | 0.67, better than 1% at Level 8 | |||
| team_Ldr8 | ||||||||
| 20 | 16 | 2 | +4 | 93, better than 93% at Level 9 | 1.32, better than 95% at Level 9 | |||
| 15 | 16 | 3 | -1 | 79, better than 40% at Level 9 | 1.01, better than 42% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team__Yuk1no13 | |||
| 172, better than 88% at Level 9 | 11, better than 83% at Level 9 | 10 | |
| 17, better than 11% at Level 9 | 11 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 19 |
| 6 |
| -5 |
| 85, better than 67% at Level 10 |
| 0.91, better than 8% at Level 10 |
| 10 | 15 | 2 | -5 | 69, better than 6% at Level 7 | 0.66, better than 1% at Level 7 |
| 3 | 17 | 7 | -14 | 21, better than 1% at Level 7 | 0.28, better than 1% at Level 7 |
| 17 |
| 126, better than 68% at Level 9 | 10, better than 77% at Level 9 | 14 |
| 0, better than 1% at Level 8 | 10, better than 80% at Level 8 | 11 |
| 114, better than 65% at Level 8 | 8, better than 66% at Level 8 | 12 |
| team_Ldr8 | |||
|---|---|---|---|
| 48, better than 23% at Level 9 | 5, better than 39% at Level 9 | 5 | |
| 109, better than 58% at Level 9 | 7, better than 55% at Level 9 | 9 | |
| 108, better than 53% at Level 10 | 8, better than 59% at Level 10 | 12 | |
| 31, better than 22% at Level 7 | 13, better than 94% at Level 7 | 16 | |
| 103, better than 63% at Level 7 | 9, better than 76% at Level 7 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.