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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_STRAN1KS6663 | ||||||||
| 13 | 15 | 1 | -2 | 76, better than 29% at Level 9 | 0.84, better than 5% at Level 9 | |||
| 9 | 13 | 2 | -4 | 90, better than 86% at Level 8 | 0.77, better than 1% at Level 8 | |||
| 7 | 14 | 2 | -7 | 57, better than 1% at Level 8 | 0.58, better than 1% at Level 8 | |||
| 8 | 16 | 2 | -8 | 72, better than 10% at Level 8 | 0.45, better than 1% at Level 8 | |||
| 7 | 16 | 3 | -9 | 64, better than 3% at Level 8 | 0.40, better than 1% at Level 8 | |||
| team_neyd_i13 | ||||||||
| 20 | 7 | 5 | +13 | 119, better than 98% at Level 9 | 2.01, better than 99% at Level 9 | |||
| 22 | 10 | 6 | +12 | 135, better than 99% at Level 8 | 2.00, better than 99% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_STRAN1KS6663 | |||
| 0, better than 1% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 0, better than 1% at Level 8 | 1, better than 17% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 6 |
| 4 |
| +9 |
| 79, better than 40% at Level 9 |
| 1.51, better than 97% at Level 9 |
| 9 | 11 | 2 | -2 | 60, better than 3% at Level 6 | 0.83, better than 7% at Level 6 |
| 7 | 11 | 6 | -4 | 80, better than 45% at Level 9 | 0.66, better than 1% at Level 9 |
| 2 |
| 33, better than 24% at Level 8 | 2, better than 25% at Level 8 | 5 |
| 61, better than 45% at Level 8 | 2, better than 25% at Level 8 | 1 |
| 1, better than 6% at Level 8 | 1, better than 17% at Level 8 | 5 |
| team_neyd_i13 | |||
|---|---|---|---|
| 112, better than 78% at Level 9 | 1, better than 15% at Level 9 | 4 | |
| 42, better than 30% at Level 8 | 1, better than 17% at Level 8 | 1 | |
| 77, better than 53% at Level 9 | 8, better than 80% at Level 9 | 8 | |
| 100, better than 81% at Level 6 | 7, better than 80% at Level 6 | 7 | |
| 27, better than 18% at Level 9 | 12, better than 96% at Level 9 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.