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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Reyo9014 | ||||||||
| 32 | 21 | 7 | +11 | 115, better than 99% at Level 10 | 1.60, better than 99% at Level 10 | |||
| 28 | 22 | 2 | +6 | 85, better than 73% at Level 7 | 1.15, better than 88% at Level 7 | |||
| 18 | 25 | 3 | -7 | 60, better than 1% at Level 8 | 0.73, better than 1% at Level 8 | |||
| 14 | 25 | 5 | -11 | 61, better than 1% at Level 9 | 0.60, better than 1% at Level 9 | |||
| 11 | 27 | 8 | -16 | 52, better than 1% at Level 8 | 0.45, better than 1% at Level 8 | |||
| team_Mesteren-16 | ||||||||
| 36 | 20 | 2 | +16 | 97, better than 95% at Level 10 | 1.62, better than 99% at Level 10 | |||
| 23 | 21 | 8 | +2 | 80, better than 50% at Level 9 | 1.18, better than 85% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Reyo9014 | |||
| 43, better than 13% at Level 10 | 5, better than 24% at Level 10 | 11 | |
| 60, better than 27% at Level 7 | 7, better than 45% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 20 |
| 9 |
| +1 |
| 78, better than 37% at Level 8 |
| 0.99, better than 39% at Level 8 |
| 18 | 21 | 10 | -3 | 78, better than 38% at Level 8 | 0.88, better than 10% at Level 8 |
| 21 | 25 | 5 | -4 | 70 | 0.82 |
| 16 |
| 0, better than 1% at Level 8 | 1, better than 14% at Level 8 | 2 |
| 0, better than 1% at Level 9 | 0, better than 1% at Level 9 | 6 |
| 88, better than 34% at Level 8 | 1, better than 14% at Level 8 | 5 |
| team_Mesteren-16 | |||
|---|---|---|---|
| 121, better than 39% at Level 10 | 5, better than 24% at Level 10 | 7 | |
| 117, better than 41% at Level 9 | 9, better than 49% at Level 9 | 15 | |
| 74, better than 28% at Level 8 | 3, better than 21% at Level 8 | 13 | |
| 90, better than 35% at Level 8 | 3, better than 21% at Level 8 | 5 | |
| 55 | 2 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.