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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_dismoral13 | ||||||||
| 22 | 15 | 5 | +7 | 106, better than 99% at Level 10 | 1.25, better than 93% at Level 10 | |||
| 18 | 13 | 7 | +5 | 97, better than 94% at Level 9 | 1.18, better than 80% at Level 9 | |||
| 16 | 14 | 5 | +2 | 90 | 1.04 | |||
| 14 | 14 | 2 | 0 | 60, better than 1% at Level 9 | 1.01, better than 40% at Level 9 | |||
| holowerLevel 7Steam profile of holower (opens in a new tab) | 11 | 14 | 2 | -3 | 45, better than 1% at Level 7 | 0.74, better than 1% at Level 7 | ||
| team_BarfSymptoms9 | ||||||||
| 16 | 17 | 6 | -1 | 92, better than 85% at Level 9 | 1.00, better than 38% at Level 9 | |||
| 16 | 17 | 3 | -1 | 77, better than 27% at Level 9 | 0.98, better than 32% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_dismoral13 | |||
| 180, better than 94% at Level 10 | 3, better than 28% at Level 10 | 4 | |
| 7, better than 11% at Level 9 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 17 |
| 4 |
| -2 |
| 66, better than 4% at Level 9 |
| 0.83, better than 4% at Level 9 |
| 10 | 14 | 3 | -4 | 45, better than 1% at Level 9 | 0.78, better than 3% at Level 9 |
| 12 | 18 | 5 | -6 | 69, better than 6% at Level 9 | 0.66, better than 1% at Level 9 |
| 2 |
| 202 | 1 | 5 |
| 41, better than 26% at Level 9 | 5, better than 46% at Level 9 | 11 |
| holowerLevel 7Steam profile of holower (opens in a new tab) | 48, better than 37% at Level 7 | 3, better than 36% at Level 7 | 10 |
|---|
| team_BarfSymptoms9 | |||
|---|---|---|---|
| 98, better than 62% at Level 9 | 2, better than 23% at Level 9 | 6 | |
| 61, better than 38% at Level 9 | 9, better than 77% at Level 9 | 9 | |
| 132, better than 81% at Level 9 | 14, better than 96% at Level 9 | 12 | |
| 26, better than 18% at Level 9 | 3, better than 30% at Level 9 | 10 | |
| 34, better than 22% at Level 9 | 3, better than 30% at Level 9 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.