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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_kaefboy13 | ||||||||
| 22 | 11 | 3 | +11 | 118, better than 99% at Level 6 | 1.79, better than 99% at Level 6 | |||
| 19 | 10 | 7 | +9 | 105, better than 99% at Level 6 | 1.60, better than 99% at Level 6 | |||
| 15 | 12 | 8 | +3 | 101, better than 98% at Level 8 | 1.13, better than 83% at Level 8 | |||
| 11 | 12 | 5 | -1 | 82, better than 66% at Level 5 | 0.94, better than 37% at Level 5 | |||
| aVgAn_tjkLevel 7Steam profile of aVgAn_tjk (opens in a new tab) | 6 | 9 | 3 | -3 | 37, better than 1% at Level 7 | 0.72, better than 2% at Level 7 | ||
| team_AUT0HEADSH0T5 | ||||||||
| 14 | 14 | 4 | 0 | 75 | 1.06 | |||
| 11 | 15 | 9 | -4 | 92 | 0.74 | |||
| 10 | 15 | 6 | ||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_kaefboy13 | |||
| 32, better than 29% at Level 6 | 0, better than 1% at Level 6 | 0 | |
| 52, better than 42% at Level 6 | 1, better than 21% at Level 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 82 |
| 0.70 |
| 5 | 11 | 2 | -6 | 35, better than 1% at Level 6 | 0.58, better than 1% at Level 6 |
| 8 | 15 | 1 | -7 | 37 | 0.54 |
| 5 |
| 147, better than 90% at Level 8 | 3, better than 31% at Level 8 | 6 |
| 276, better than 99% at Level 5 | 4, better than 51% at Level 5 | 6 |
| aVgAn_tjkLevel 7Steam profile of aVgAn_tjk (opens in a new tab) | 81, better than 58% at Level 7 | 6, better than 62% at Level 7 | 13 |
|---|
| team_AUT0HEADSH0T5 | |||
|---|---|---|---|
| 60 | 3 | 4 | |
| 231 | 1 | 2 | |
| 150 | 6 | 5 | |
| 58, better than 46% at Level 6 | 3, better than 38% at Level 6 | 6 | |
| 17 | 8 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.