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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Babi112 | ||||||||
| 28 | 20 | 2 | +8 | 95, better than 94% at Level 9 | 1.42, better than 98% at Level 9 | |||
| 20 | 21 | 7 | -1 | 82, better than 58% at Level 8 | 0.97, better than 35% at Level 8 | |||
| 17 | 22 | 6 | -5 | 74, better than 17% at Level 9 | 0.81, better than 3% at Level 9 | |||
| 16 | 22 | 5 | -6 | 66, better than 1% at Level 10 | 0.76, better than 1% at Level 10 | |||
| 15 | 22 | 6 | -7 | 78 | 0.71 | |||
| team_thyfreeyb16 | ||||||||
| 32 | 16 | 11 | +16 | 111, better than 99% at Level 9 | 1.60, better than 99% at Level 9 | |||
| ovlderoLevel 10Steam profile of ovldero (opens in a new tab) | 27 | 22 | 6 | +5 | 109, better than 99% at Level 10 | 1.33, better than 96% at Level 10 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Babi112 | |||
| 132, better than 52% at Level 9 | 9, better than 53% at Level 9 | 10 | |
| 117, better than 49% at Level 8 | 11, better than 68% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 24 |
| 22 |
| 10 |
| +2 |
| 97, better than 95% at Level 10 |
| 1.08, better than 58% at Level 10 |
| 11 | 17 | 8 | -6 | 54, better than 1% at Level 4 | 0.73, better than 4% at Level 4 |
| 12 | 19 | 6 | -7 | 43, better than 1% at Level 7 | 0.72, better than 1% at Level 7 |
| 12 |
| 78, better than 28% at Level 9 | 7, better than 40% at Level 9 | 8 |
| 25, better than 10% at Level 10 | 3, better than 17% at Level 10 | 5 |
| 1 | 42 | 29 |
| team_thyfreeyb16 | |||
|---|---|---|---|
| 162, better than 65% at Level 9 | 31, better than 99% at Level 9 | 29 | |
| ovlderoLevel 10Steam profile of ovldero (opens in a new tab) | 4, better than 6% at Level 10 | 3, better than 17% at Level 10 | 3 |
| 51, better than 16% at Level 10 | 11, better than 61% at Level 10 | 8 | |
| 19, better than 27% at Level 4 | 12, better than 86% at Level 4 | 18 | |
| 64, better than 30% at Level 7 | 7, better than 48% at Level 7 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.