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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_AazZO6 | ||||||||
| 16 | 15 | 5 | +1 | 101, better than 99% at Level 4 | 1.06, better than 79% at Level 4 | |||
| 13 | 15 | 2 | -2 | 75 | 0.90 | |||
| _Patroclus_–Steam profile of _Patroclus_ (opens in a new tab) | 12 | 14 | 4 | -2 | 91 | 0.83 | ||
| Cyk47–Steam profile of Cyk47 (opens in a new tab) | 12 | 17 | 2 | -5 | 57 | 0.71 | ||
| 9 | 19 | 2 | -10 | 59, better than 2% at Level 4 | 0.40, better than 1% at Level 4 | |||
| team_sheyade13 | ||||||||
| 21 | 13 | 4 | +8 | 105, better than 99% at Level 5 | 1.70, better than 99% at Level 5 | |||
| p3Nggu1n–Steam profile of p3Nggu1n (opens in a new tab) | 18 | 9 | 3 | +9 | 99 | 1.44 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_AazZO6 | |||
| 247, better than 99% at Level 4 | 7, better than 80% at Level 4 | 15 | |
| 12 | 10 | 10 | |
| _Patroclus_–Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 13 |
| 6 |
| +4 |
| 88, better than 91% at Level 4 |
| 1.31, better than 99% at Level 4 |
| 16 | 14 | 8 | +2 | 96, better than 99% at Level 2 | 1.13, better than 96% at Level 2 |
| 8 | 13 | 5 | -5 | 61, better than 3% at Level 5 | 0.67, better than 1% at Level 5 |
| 2 |
| 2 |
| 5 |
| Cyk47–Steam profile of Cyk47 (opens in a new tab) | 1 | 1 | 2 |
|---|
| 25, better than 34% at Level 4 | 2, better than 38% at Level 4 | 4 |
| team_sheyade13 | |||
|---|---|---|---|
| 5, better than 17% at Level 5 | 15, better than 99% at Level 5 | 20 | |
| p3Nggu1n–Steam profile of p3Nggu1n (opens in a new tab) | 110 | 3 | 4 |
| 138, better than 93% at Level 4 | 1, better than 30% at Level 4 | 2 | |
| 0, better than 1% at Level 2 | 3, better than 53% at Level 2 | 3 | |
| 0, better than 1% at Level 5 | 2, better than 31% at Level 5 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.