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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Identifika8 | ||||||||
| 20 | 16 | 1 | +4 | 91, better than 91% at Level 6 | 1.27, better than 95% at Level 6 | |||
| 14 | 18 | 2 | -4 | 74, better than 46% at Level 3 | 0.92, better than 56% at Level 3 | |||
| 13 | 17 | 1 | -4 | 70 | 0.73 | |||
| 12 | 19 | 9 | -7 | 82, better than 74% at Level 4 | 0.69, better than 1% at Level 4 | |||
| 9 | 19 | 8 | -10 | 68, better than 31% at Level 2 | 0.46, better than 1% at Level 2 | |||
| team_Tortak3713 | ||||||||
| 24 | 15 | 7 | +9 | 119, better than 99% at Level 6 | 1.55, better than 99% at Level 6 | |||
| CrayzColakLevel 4Steam profile of CrayzColak (opens in a new tab) | 20 | 15 | 2 | +5 | 89, better than 90% at Level 4 | 1.42, better than 99% at Level 4 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Identifika8 | |||
| 126, better than 78% at Level 6 | 5, better than 48% at Level 6 | 7 | |
| 150, better than 93% at Level 3 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 14 |
| 1 |
| +4 |
| 78, better than 59% at Level 4 |
| 1.21, better than 93% at Level 4 |
| 15 | 16 | 9 | -1 | 85, better than 96% at Level 2 | 1.01, better than 86% at Level 2 |
| 12 | 12 | 7 | 0 | 69, better than 24% at Level 3 | 0.86, better than 31% at Level 3 |
| 5 |
| 107 | 6 | 16 |
| 54, better than 50% at Level 4 | 1, better than 29% at Level 4 | 3 |
| 40, better than 44% at Level 2 | 10, better than 91% at Level 2 | 14 |
| team_Tortak3713 | |||
|---|---|---|---|
| 40, better than 29% at Level 6 | 5, better than 48% at Level 6 | 17 | |
| CrayzColakLevel 4Steam profile of CrayzColak (opens in a new tab) | 16, better than 28% at Level 4 | 0, better than 1% at Level 4 | 3 |
| 94, better than 73% at Level 4 | 8, better than 78% at Level 4 | 13 | |
| 131, better than 90% at Level 2 | 16, better than 99% at Level 2 | 15 | |
| 214, better than 99% at Level 3 | 2, better than 45% at Level 3 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.