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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Marvvy13 | ||||||||
| 18 | 11 | 4 | +7 | 92, better than 93% at Level 7 | 1.35, better than 96% at Level 7 | |||
| 19 | 15 | 4 | +4 | 93, better than 93% at Level 5 | 1.35, better than 98% at Level 5 | |||
| 17 | 11 | 6 | +6 | 79 | 1.31 | |||
| 16 | 15 | 5 | +1 | 85, better than 81% at Level 5 | 1.09, better than 82% at Level 5 | |||
| 12 | 11 | 4 | +1 | 62, better than 4% at Level 5 | 0.98, better than 57% at Level 5 | |||
| team_NeiiZzy8 | ||||||||
| 19 | 16 | 1 | +3 | 83, better than 67% at Level 6 | 1.31, better than 96% at Level 6 | |||
| 13 | 17 | 1 | -4 | 64, better than 3% at Level 6 | 0.78, better than 2% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Marvvy13 | |||
| 114, better than 69% at Level 7 | 0, better than 1% at Level 7 | 5 | |
| 5, better than 17% at Level 5 | 0, better than 1% at Level 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 17 |
| 5 |
| -4 |
| 94, better than 95% at Level 5 |
| 0.73, better than 1% at Level 5 |
| 12 | 16 | 1 | -4 | 61, better than 3% at Level 4 | 0.73, better than 4% at Level 4 |
| 5 | 18 | 6 | -13 | 56, better than 1% at Level 6 | 0.32, better than 1% at Level 6 |
| 1 |
| 91 | 2 | 2 |
| 21, better than 24% at Level 5 | 1, better than 23% at Level 5 | 2 |
| 56, better than 43% at Level 5 | 1, better than 23% at Level 5 | 2 |
| team_NeiiZzy8 | |||
|---|---|---|---|
| 0, better than 1% at Level 6 | 0, better than 1% at Level 6 | 0 | |
| 1, better than 11% at Level 6 | 0, better than 1% at Level 6 | 0 | |
| 22, better than 25% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| 38, better than 40% at Level 4 | 0, better than 1% at Level 4 | 1 | |
| 187, better than 95% at Level 6 | 6, better than 58% at Level 6 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.