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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team__-blazy-_13 | ||||||||
| 23 | 17 | 5 | +6 | 100 | 1.40 | |||
| 22 | 13 | 7 | +9 | 100 | 1.38 | |||
| 21 | 15 | 6 | +6 | 98, better than 97% at Level 8 | 1.27, better than 94% at Level 8 | |||
| 12 | 15 | 8 | -3 | 66, better than 11% at Level 4 | 0.80, better than 10% at Level 4 | |||
| Chaplash–Steam profile of Chaplash (opens in a new tab) | 12 | 16 | 6 | -4 | 60 | 0.73 | ||
| team_veleqxtyy9 | ||||||||
| 19 | 18 | 1 | +1 | 86, better than 75% at Level 8 | 1.13, better than 83% at Level 8 | |||
| fors1tezLevel 7Steam profile of fors1tez (opens in a new tab) | 19 | 18 | 7 | +1 | 103, better than 99% at Level 7 | 1.11, better than 79% at Level 7 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team__-blazy-_13 | |||
| 132 | 0 | 1 | |
| 19 | 0 | 0 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 18 |
| 5 |
| 0 |
| 84 |
| 0.99 |
| 11 | 18 | 5 | -7 | 59, better than 1% at Level 8 | 0.62, better than 1% at Level 8 |
| James28Level 2Steam profile of James28 (opens in a new tab) | 9 | 18 | 6 | -9 | 58, better than 16% at Level 2 | 0.57, better than 3% at Level 2 |
|---|
| 191, better than 97% at Level 8 |
| 3, better than 33% at Level 8 |
| 9 |
| 157, better than 96% at Level 4 | 1, better than 27% at Level 4 | 2 |
| Chaplash–Steam profile of Chaplash (opens in a new tab) | 0 | 0 | 0 |
|---|
| team_veleqxtyy9 | |||
|---|---|---|---|
| 0, better than 1% at Level 8 | 3, better than 33% at Level 8 | 5 | |
| fors1tezLevel 7Steam profile of fors1tez (opens in a new tab) | 50, better than 38% at Level 7 | 14, better than 97% at Level 7 | 15 |
| 0 | 10 | 8 | |
| 94, better than 63% at Level 8 | 4, better than 41% at Level 8 | 4 | |
| James28Level 2Steam profile of James28 (opens in a new tab) | 3, better than 27% at Level 2 | 2, better than 41% at Level 2 | 2 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.