Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_chapskii_13 | ||||||||
| 26 | 15 | 5 | +11 | 124, better than 99% at Level 10 | 1.72, better than 99% at Level 10 | |||
| 17 | 14 | 3 | +3 | 80, better than 42% at Level 10 | 1.10, better than 64% at Level 10 | |||
| 15 | 16 | 5 | -1 | 86, better than 67% at Level 9 | 0.98, better than 32% at Level 9 | |||
| 14 | 17 | 4 | -3 | 83, better than 69% at Level 6 | 0.88, better than 13% at Level 6 | |||
| 8 | 19 | 1 | -11 | 29, better than 1% at Level 4 | 0.49, better than 1% at Level 4 | |||
| team_spooning6669 | ||||||||
| 24 | 15 | 4 | +9 | 110, better than 99% at Level 9 | 1.51, better than 99% at Level 9 | |||
| 18 | 17 | 5 | +1 | 104, better than 99% at Level 6 | 1.16, better than 90% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_chapskii_13 | |||
| 42, better than 23% at Level 10 | 3, better than 28% at Level 10 | 4 | |
| 62, better than 34% at Level 10 | 12, better than 90% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 15 |
| 3 |
| +1 |
| 71, better than 11% at Level 10 |
| 1.05, better than 53% at Level 10 |
| 16 | 16 | 2 | 0 | 68, better than 1% at Level 7 | 0.94, better than 18% at Level 7 |
| 7 | 18 | 5 | -11 | 50, better than 1% at Level 8 | 0.44, better than 1% at Level 8 |
| 16 |
| 81, better than 51% at Level 9 | 0, better than 1% at Level 9 | 4 |
| 173, better than 96% at Level 6 | 5, better than 56% at Level 6 | 5 |
| 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 1 |
| team_spooning6669 | |||
|---|---|---|---|
| 17, better than 15% at Level 9 | 2, better than 23% at Level 9 | 4 | |
| 73, better than 58% at Level 6 | 10, better than 88% at Level 6 | 16 | |
| 18, better than 13% at Level 10 | 1, better than 15% at Level 10 | 4 | |
| 16, better than 19% at Level 7 | 5, better than 53% at Level 7 | 11 | |
| 0, better than 1% at Level 8 | 2, better than 26% at Level 8 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.