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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_TheWire17 | ||||||||
| 17 | 15 | 7 | +2 | 100, better than 96% at Level 9 | 1.18, better than 86% at Level 9 | |||
| 17 | 18 | 6 | -1 | 84, better than 66% at Level 8 | 1.05, better than 61% at Level 8 | |||
| 14 | 18 | 7 | -4 | 81, better than 41% at Level 7 | 0.90, better than 14% at Level 7 | |||
| 11 | 16 | 5 | -5 | 75, better than 22% at Level 7 | 0.68, better than 1% at Level 7 | |||
| 9 | 18 | 4 | -9 | 49, better than 1% at Level 5 | 0.52, better than 1% at Level 5 | |||
| team_Hydra0113 | ||||||||
| 24 | 11 | 6 | +13 | 108, better than 97% at Level 9 | 1.89, better than 99% at Level 9 | |||
| 21 | 12 | 7 | +9 | 105, better than 99% at Level 5 | 1.64, better than 99% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_TheWire17 | |||
| 106, better than 58% at Level 9 | 4, better than 30% at Level 9 | 8 | |
| 139, better than 80% at Level 8 | 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 16 |
| 6 |
| +1 |
| 104, better than 99% at Level 7 |
| 0.99, better than 36% at Level 7 |
| 12 | 15 | 6 | -3 | 69, better than 6% at Level 7 | 0.76, better than 3% at Level 7 |
| 9 | 14 | 1 | -5 | 48, better than 1% at Level 6 | 0.71, better than 1% at Level 6 |
| 4 |
| 73, better than 46% at Level 7 | 3, better than 30% at Level 7 | 5 |
| 110, better than 69% at Level 7 | 8, better than 68% at Level 7 | 12 |
| 46, better than 38% at Level 5 | 9, better than 81% at Level 5 | 5 |
| team_Hydra0113 | |||
|---|---|---|---|
| 105, better than 57% at Level 9 | 14, better than 93% at Level 9 | 16 | |
| 99, better than 71% at Level 5 | 8, better than 75% at Level 5 | 10 | |
| 52, better than 33% at Level 7 | 5, better than 45% at Level 7 | 4 | |
| 37, better than 25% at Level 7 | 10, better than 81% at Level 7 | 11 | |
| 34, better than 27% at Level 6 | 1, better than 20% at Level 6 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.