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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_C0mandante114 | ||||||||
| 28 | 18 | 8 | +10 | 82, better than 47% at Level 10 | 1.36, better than 96% at Level 10 | |||
| 23 | 25 | 7 | -2 | 76, better than 31% at Level 9 | 0.99, better than 35% at Level 9 | |||
| 20 | 21 | 8 | -1 | 82, better than 53% at Level 8 | 0.90, better than 14% at Level 8 | |||
| 16 | 21 | 4 | -5 | 63, better than 2% at Level 8 | 0.79, better than 2% at Level 8 | |||
| 16 | 22 | 10 | -6 | 84, better than 60% at Level 10 | 0.72, better than 1% at Level 10 | |||
| team_fkleo16 | ||||||||
| 28 | 15 | 4 | +13 | 93, better than 91% at Level 10 | 1.40, better than 97% at Level 10 | |||
| 24 | 23 | 10 | +1 | 91, better than 89% at Level 9 | 1.17, better than 86% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_C0mandante114 | |||
| 148, better than 50% at Level 10 | 35, better than 99% at Level 10 | 44 | |
| 79, better than 27% at Level 9 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 23 |
| 8 |
| -3 |
| 64, better than 1% at Level 9 |
| 0.94, better than 21% at Level 9 |
| 19 | 20 | 5 | -1 | 66, better than 4% at Level 8 | 0.92, better than 17% at Level 8 |
| 17 | 24 | 5 | -7 | 73, better than 13% at Level 9 | 0.71, better than 1% at Level 9 |
| 1 |
| 172, better than 69% at Level 8 | 0, better than 1% at Level 8 | 4 |
| 7, better than 9% at Level 8 | 10, better than 59% at Level 8 | 20 |
| 175, better than 61% at Level 10 | 15, better than 77% at Level 10 | 21 |
| team_fkleo16 | |||
|---|---|---|---|
| 77, better than 22% at Level 10 | 4, better than 20% at Level 10 | 3 | |
| 21, better than 11% at Level 9 | 1, better than 12% at Level 9 | 4 | |
| 55, better than 19% at Level 9 | 21, better than 95% at Level 9 | 30 | |
| 21, better than 13% at Level 8 | 10, better than 59% at Level 8 | 22 | |
| 33, better than 13% at Level 9 | 5, better than 27% at Level 9 | 12 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.