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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_tessezz14 | ||||||||
| 27 | 22 | 3 | +5 | 98, better than 96% at Level 9 | 1.22, better than 91% at Level 9 | |||
| 27 | 26 | 8 | +1 | 92, better than 92% at Level 8 | 1.11, better than 79% at Level 8 | |||
| 23 | 21 | 3 | +2 | 72, better than 9% at Level 10 | 0.96, better than 21% at Level 10 | |||
| 19 | 22 | 7 | -3 | 78, better than 38% at Level 9 | 0.84, better than 5% at Level 9 | |||
| 16 | 21 | 4 | -5 | 64, better than 1% at Level 9 | 0.75, better than 1% at Level 9 | |||
| team_fotkayu16 | ||||||||
| 27 | 18 | 4 | +9 | 90, better than 87% at Level 10 | 1.35, better than 96% at Level 10 | |||
| 26 | 24 | 4 | +2 | 73, better than 12% at Level 9 | 1.18, better than 86% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_tessezz14 | |||
| 5, better than 6% at Level 9 | 8, better than 43% at Level 9 | 18 | |
| 161, better than 64% at Level 8 | 13 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 24 |
| 20 |
| 4 |
| +4 |
| 83, better than 60% at Level 9 |
| 1.17, better than 86% at Level 9 |
| 20 | 23 | 9 | -3 | 85, better than 69% at Level 9 | 0.83, better than 3% at Level 9 |
| 15 | 27 | 9 | -12 | 71, better than 7% at Level 9 | 0.56, better than 1% at Level 9 |
| 14 |
| 23, better than 9% at Level 10 | 3, better than 16% at Level 10 | 4 |
| 117, better than 41% at Level 9 | 7, better than 38% at Level 9 | 15 |
| 135, better than 49% at Level 9 | 10, better than 55% at Level 9 | 15 |
| team_fotkayu16 | |||
|---|---|---|---|
| 189, better than 67% at Level 10 | 12, better than 62% at Level 10 | 10 | |
| 24, better than 11% at Level 9 | 8, better than 43% at Level 9 | 19 | |
| 36, better than 14% at Level 9 | 6, better than 32% at Level 9 | 8 | |
| 103, better than 36% at Level 9 | 7, better than 38% at Level 9 | 8 | |
| 71, better than 24% at Level 9 | 19, better than 92% at Level 9 | 24 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.