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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_9camel813 | ||||||||
| marcello9–Steam profile of marcello9 (opens in a new tab) | 25 | 12 | 5 | +13 | 100 | 1.66 | ||
| 22 | 15 | 8 | +7 | 112, better than 99% at Level 6 | 1.41, better than 99% at Level 6 | |||
| 15 | 16 | 4 | -1 | 63 | 1.03 | |||
| 12 | 18 | 3 | -6 | 70, better than 23% at Level 4 | 0.74, better than 3% at Level 4 | |||
| 12 | 18 | 8 | -6 | 77, better than 57% at Level 4 | 0.71, better than 2% at Level 4 | |||
| team_smo_lix9 | ||||||||
| shrekwithstd–Steam profile of shrekwithstd (opens in a new tab) | 22 | 19 | 5 | +3 | 113 | 1.32 | ||
| smo_lixLevel 4Steam profile of smo_lix (opens in a new tab) | 16 | 15 | 3 | +1 | 80, better than 67% at Level 4 | 1.03, better than 74% at Level 4 | ||
| DeadSave91–Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_9camel813 | |||
| marcello9–Steam profile of marcello9 (opens in a new tab) | 0 | 4 | 5 |
| 94, better than 58% at Level 6 | 10, better than 80% at Level 6 | 14 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 16 |
| 4 |
| -1 |
| 74 |
| 0.98 |
| 15 | 19 | 5 | -4 | 79, better than 63% at Level 4 | 0.73, better than 3% at Level 4 |
| 10 | 17 | 5 | -7 | 51, better than 1% at Level 5 | 0.67, better than 2% at Level 5 |
| 108 |
| 0 |
| 6 |
| 111, better than 78% at Level 4 | 3, better than 43% at Level 4 | 3 |
| 286, better than 99% at Level 4 | 4, better than 50% at Level 4 | 16 |
| team_smo_lix9 | |||
|---|---|---|---|
| shrekwithstd–Steam profile of shrekwithstd (opens in a new tab) | 47 | 3 | 3 |
| smo_lixLevel 4Steam profile of smo_lix (opens in a new tab) | 45, better than 43% at Level 4 | 5, better than 58% at Level 4 | 8 |
| DeadSave91–Steam profile of DeadSave91 (opens in a new tab) | 15 | 4 | 14 |
| 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 8 | |
| 117, better than 75% at Level 5 | 9, better than 77% at Level 5 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.