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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_KLOSOPHOBIC11 | ||||||||
| 35 | 15 | 6 | +20 | 136, better than 99% at Level 5 | 2.06, better than 99% at Level 5 | |||
| 18 | 17 | 2 | +1 | 62, better than 4% at Level 5 | 1.06, better than 76% at Level 5 | |||
| rigorous_–Steam profile of rigorous_ (opens in a new tab) | 15 | 19 | 5 | -4 | 71 | 0.84 | ||
| 15 | 20 | 16 | -5 | 91, better than 92% at Level 5 | 0.83, better than 8% at Level 5 | |||
| 11 | 20 | 8 | -9 | 69 | 0.69 | |||
| team_wronnaa13 | ||||||||
| 28 | 16 | 4 | +12 | 114, better than 99% at Level 4 | 1.54, better than 99% at Level 4 | |||
| 22 | 16 | 6 | +6 | 84 | 1.30 | |||
| Valente12345Level 4Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_KLOSOPHOBIC11 | |||
| 203, better than 95% at Level 5 | 2, better than 28% at Level 5 | 11 | |
| 16, better than 21% at Level 5 | 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 20 |
| 8 |
| -1 |
| 90, better than 95% at Level 4 |
| 0.92, better than 38% at Level 4 |
| MvpM33Level 6Steam profile of MvpM33 (opens in a new tab) | 14 | 21 | 8 | -7 | 77, better than 35% at Level 6 | 0.69, better than 1% at Level 6 |
|---|
| 8 | 21 | 5 | -13 | 43 | 0.40 |
| 10 |
| rigorous_–Steam profile of rigorous_ (opens in a new tab) | 1 | 0 | 0 |
|---|
| 115, better than 70% at Level 5 | 1, better than 22% at Level 5 | 10 |
| 13 | 1 | 3 |
| team_wronnaa13 | |||
|---|---|---|---|
| 111, better than 75% at Level 4 | 10, better than 85% at Level 4 | 9 | |
| 65 | 4 | 9 | |
| Valente12345Level 4Steam profile of Valente12345 (opens in a new tab) | 50, better than 44% at Level 4 | 1, better than 28% at Level 4 | 6 |
| MvpM33Level 6Steam profile of MvpM33 (opens in a new tab) | 32, better than 24% at Level 6 | 1, better than 20% at Level 6 | 5 |
| 206 | 14 | 18 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.