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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_courage66311 | ||||||||
| 23 | 15 | 5 | +8 | 107, better than 99% at Level 6 | 1.42, better than 98% at Level 6 | |||
| 23 | 16 | 6 | +7 | 95, better than 95% at Level 5 | 1.27, better than 96% at Level 5 | |||
| 19 | 18 | 6 | +1 | 86, better than 87% at Level 4 | 1.08, better than 83% at Level 4 | |||
| 17 | 16 | 5 | +1 | 71 | 0.99 | |||
| 9 | 16 | 6 | -7 | 49, better than 1% at Level 4 | 0.63, better than 1% at Level 4 | |||
| team_BranDDealeR13 | ||||||||
| 23 | 18 | 3 | +5 | 86, better than 85% at Level 5 | 1.44, better than 99% at Level 5 | |||
| BAziFLy_NRg–Steam profile of BAziFLy_NRg (opens in a new tab) | 18 | 16 | 4 | +2 | 72 | 1.07 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_courage66311 | |||
| 66, better than 40% at Level 6 | 0, better than 1% at Level 6 | 0 | |
| 35, better than 29% at Level 5 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 18 |
| 7 |
| -1 |
| 74, better than 30% at Level 4 |
| 0.92, better than 38% at Level 4 |
| 13 | 21 | 5 | -8 | 69 | 0.68 |
| VES42–Steam profile of VES42 (opens in a new tab) | 12 | 20 | 12 | -8 | 81 | 0.65 |
|---|
| 0 |
| 37, better than 37% at Level 4 | 3, better than 41% at Level 4 | 11 |
| 0 | 0 | 3 |
| 180, better than 94% at Level 4 | 3, better than 41% at Level 4 | 4 |
| team_BranDDealeR13 | |||
|---|---|---|---|
| 16, better than 21% at Level 5 | 1, better than 22% at Level 5 | 1 | |
| BAziFLy_NRg–Steam profile of BAziFLy_NRg (opens in a new tab) | 8 | 1 | 3 |
| 208, better than 97% at Level 4 | 13, better than 94% at Level 4 | 12 | |
| 31 | 1 | 2 | |
| VES42–Steam profile of VES42 (opens in a new tab) | 274 | 5 | 7 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.