Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_KsiRix75513 | ||||||||
| 32 | 14 | 6 | +18 | 124, better than 99% at Level 5 | 1.91, better than 99% at Level 5 | |||
| 22 | 16 | 6 | +6 | 109, better than 99% at Level 8 | 1.21, better than 92% at Level 8 | |||
| 20 | 18 | 6 | +2 | 80, better than 61% at Level 5 | 1.05, better than 68% at Level 5 | |||
| 13 | 17 | 5 | -4 | 62, better than 4% at Level 5 | 0.84, better than 10% at Level 5 | |||
| 8 | 16 | 10 | -8 | 52, better than 9% at Level 1 | 0.55, better than 8% at Level 1 | |||
| team_Pioneer1111 | ||||||||
| 18 | 16 | 4 | +2 | 77, better than 42% at Level 5 | 1.12, better than 90% at Level 5 | |||
| 17 | 19 | 5 | -2 | 80, better than 56% at Level 5 | 1.00, better than 56% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_KsiRix75513 | |||
| 275, better than 99% at Level 5 | 11, better than 85% at Level 5 | 12 | |
| 236, better than 96% at Level 8 | 3, better than 25% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 18 |
| 2 |
| -5 |
| 63, better than 4% at Level 5 |
| 0.83, better than 9% at Level 5 |
| 17 | 21 | 7 | -4 | 83, better than 61% at Level 6 | 0.81, better than 5% at Level 6 |
| 16 | 22 | 3 | -6 | 76, better than 53% at Level 4 | 0.70, better than 2% at Level 4 |
| 4 |
| 135, better than 78% at Level 5 | 24, better than 99% at Level 5 | 20 |
| 152, better than 84% at Level 5 | 7, better than 63% at Level 5 | 14 |
| 18, better than 36% at Level 1 | 0, better than 1% at Level 1 | 1 |
| team_Pioneer1111 | |||
|---|---|---|---|
| 52, better than 37% at Level 5 | 1, better than 22% at Level 5 | 7 | |
| 45, better than 34% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| 131, better than 77% at Level 5 | 3, better than 35% at Level 5 | 14 | |
| 145, better than 79% at Level 6 | 4, better than 38% at Level 6 | 12 | |
| 40, better than 39% at Level 4 | 0, better than 1% at Level 4 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.