Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Gameltasche13 | ||||||||
| 22 | 18 | 7 | +4 | 122, better than 99% at Level 4 | 1.31, better than 97% at Level 4 | |||
| 19 | 20 | 4 | -1 | 73 | 1.14 | |||
| 19 | 17 | 4 | +2 | 84, better than 78% at Level 4 | 1.02, better than 73% at Level 4 | |||
| KameshikaLevel 4Steam profile of Kameshika (opens in a new tab) | 18 | 19 | 3 | -1 | 75, better than 44% at Level 4 | 1.01, better than 71% at Level 4 | ||
| 13 | 16 | 10 | -3 | 72 | 0.82 | |||
| team_potter9kkk11 | ||||||||
| 22 | 18 | 7 | +4 | 97, better than 96% at Level 4 | 1.31, better than 97% at Level 4 | |||
| 21 | 17 | 6 | +4 | 96, better than 97% at Level 6 | 1.21, better than 92% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Gameltasche13 | |||
| 24, better than 30% at Level 4 | 0, better than 1% at Level 4 | 1 | |
| 0 | 0 | 5 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 20 |
| 6 |
| -1 |
| 73, better than 36% at Level 4 |
| 1.02, better than 71% at Level 4 |
| 16 | 18 | 5 | -2 | 77 | 0.83 |
| 12 | 18 | 7 | -6 | 76, better than 38% at Level 5 | 0.69, better than 2% at Level 5 |
| 19, better than 27% at Level 4 |
| 15, better than 96% at Level 4 |
| 25 |
| KameshikaLevel 4Steam profile of Kameshika (opens in a new tab) | 65, better than 52% at Level 4 | 6, better than 60% at Level 4 | 8 |
|---|
| 135 | 5 | 9 |
| team_potter9kkk11 | |||
|---|---|---|---|
| 62, better than 50% at Level 4 | 2, better than 33% at Level 4 | 3 | |
| 160, better than 85% at Level 6 | 12, better than 84% at Level 6 | 14 | |
| MariusMarzoiLevel 4Steam profile of MariusMarzoi (opens in a new tab) | 6, better than 22% at Level 4 | 5, better than 53% at Level 4 | 4 |
| 305 | 9 | 14 | |
| 45, better than 32% at Level 5 | 10, better than 77% at Level 5 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.