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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Ces1l13 | ||||||||
| 21 | 17 | 2 | +4 | 90, better than 87% at Level 8 | 1.21, better than 92% at Level 8 | |||
| 17 | 12 | 2 | +5 | 71, better than 6% at Level 9 | 1.10, better than 68% at Level 9 | |||
| qz_sultanovv–Steam profile of qz_sultanovv (opens in a new tab) | 20 | 20 | 6 | 0 | 95 | 1.07 | ||
| 17 | 17 | 5 | 0 | 75, better than 26% at Level 6 | 1.07, better than 70% at Level 6 | |||
| 15 | 16 | 3 | -1 | 67, better than 4% at Level 7 | 0.92, better than 16% at Level 7 | |||
| team_JBB_1911 | ||||||||
| 21 | 18 | 5 | +3 | 87, better than 79% at Level 8 | 1.23, better than 93% at Level 8 | |||
| 17 | 17 | 10 | 0 | 86, better than 74% at Level 8 | 1.05, better than 59% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Ces1l13 | |||
| 28, better than 16% at Level 8 | 1, better than 15% at Level 8 | 6 | |
| 97, better than 43% at Level 9 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 17 |
| 5 |
| 0 |
| 79, better than 42% at Level 8 |
| 0.93, better than 18% at Level 8 |
| 17 | 19 | 3 | -2 | 74, better than 18% at Level 7 | 0.88, better than 12% at Level 7 |
| 10 | 19 | 6 | -9 | 65 | 0.57 |
| 16 |
| qz_sultanovv–Steam profile of qz_sultanovv (opens in a new tab) | 60 | 3 | 4 |
|---|
| 93, better than 54% at Level 6 | 1, better than 20% at Level 6 | 5 |
| 142, better than 74% at Level 7 | 0, better than 1% at Level 7 | 2 |
| team_JBB_1911 | |||
|---|---|---|---|
| 60, better than 29% at Level 8 | 4, better than 31% at Level 8 | 9 | |
| 268, better than 98% at Level 8 | 10, better than 72% at Level 8 | 13 | |
| 156, better than 77% at Level 8 | 3, better than 25% at Level 8 | 8 | |
| 147, better than 76% at Level 7 | 15, better than 94% at Level 7 | 14 | |
| 166 | 19 | 17 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.