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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_rzv0x13 | ||||||||
| 20 | 16 | 4 | +4 | 110, better than 99% at Level 5 | 1.32, better than 98% at Level 5 | |||
| 17 | 15 | 3 | +2 | 83, better than 70% at Level 5 | 1.12, better than 90% at Level 5 | |||
| el_principitLevel 5Steam profile of el_principit (opens in a new tab) | 13 | 15 | 6 | -2 | 74, better than 24% at Level 5 | 0.86, better than 14% at Level 5 | ||
| 13 | 15 | 3 | -2 | 73, better than 19% at Level 5 | 0.83, better than 10% at Level 5 | |||
| 11 | 17 | 6 | -6 | 58, better than 2% at Level 5 | 0.67, better than 1% at Level 5 | |||
| team_Merdy-7 | ||||||||
| 20 | 15 | 4 | +5 | 98 | 1.30 | |||
| 16 | 15 | 8 | +1 | 92, better than 92% at Level 6 | 1.13, better than 81% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_rzv0x13 | |||
| 105, better than 74% at Level 5 | 5, better than 52% at Level 5 | 7 | |
| 56, better than 44% at Level 5 | 13 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 15 |
| 2 |
| +1 |
| 83 |
| 1.05 |
| 12 | 13 | 3 | -1 | 60 | 1.02 |
| 11 | 16 | 9 | -5 | 78, better than 48% at Level 5 | 0.77, better than 4% at Level 5 |
| 15 |
| el_principitLevel 5Steam profile of el_principit (opens in a new tab) | 77, better than 57% at Level 5 | 11, better than 90% at Level 5 | 13 |
|---|
| 34, better than 31% at Level 5 | 9, better than 81% at Level 5 | 5 |
| 106, better than 74% at Level 5 | 5, better than 52% at Level 5 | 9 |
| team_Merdy-7 | |||
|---|---|---|---|
| 0 | 0 | 8 | |
| 100, better than 67% at Level 6 | 19, better than 99% at Level 6 | 26 | |
| 0 | 6 | 7 | |
| 39 | 11 | 11 | |
| 98, better than 70% at Level 5 | 0, better than 1% at Level 5 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.