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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Slipyk13 | ||||||||
| 27 | 22 | 9 | +5 | 102, better than 99% at Level 2 | 1.22, better than 99% at Level 2 | |||
| SaKuIIImaLevel 3Steam profile of SaKuIIIma (opens in a new tab) | 26 | 22 | 6 | +4 | 87, better than 92% at Level 3 | 1.17, better than 95% at Level 3 | ||
| 24 | 25 | 5 | -1 | 75, better than 40% at Level 4 | 1.00, better than 66% at Level 4 | |||
| 15 | 26 | 6 | -11 | 72 | 0.56 | |||
| 10 | 24 | 9 | -14 | 62 | 0.45 | |||
| team_t1gr_ufa16 | ||||||||
| 32 | 20 | 10 | +12 | 112, better than 99% at Level 5 | 1.52, better than 99% at Level 5 | |||
| dodik0001Level 3Steam profile of dodik0001 (opens in a new tab) | 27 | 19 | 7 | +8 | 84, better than 88% at Level 3 | 1.38, better than 98% at Level 3 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Slipyk13 | |||
| 0, better than 1% at Level 2 | 0, better than 1% at Level 2 | 0 | |
| SaKuIIImaLevel 3Steam profile of SaKuIIIma (opens in a new tab) | 12, better than 24% at Level 3 | 1, better than 34% at Level 3 | 1 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 26 |
| 19 |
| 6 |
| +7 |
| 85, better than 91% at Level 3 |
| 1.15, better than 95% at Level 3 |
| 20 | 23 | 11 | -3 | 86 | 0.99 |
| 11 | 21 | 4 | -10 | 50 | 0.60 |
| 94, better than 59% at Level 4 |
| 1, better than 27% at Level 4 |
| 3 |
| 0 | 1 | 2 |
| 0 | 0 | 0 |
| team_t1gr_ufa16 | |||
|---|---|---|---|
| 31, better than 25% at Level 5 | 1, better than 22% at Level 5 | 2 | |
| dodik0001Level 3Steam profile of dodik0001 (opens in a new tab) | 121, better than 69% at Level 3 | 0, better than 1% at Level 3 | 4 |
| 75, better than 49% at Level 3 | 3, better than 45% at Level 3 | 6 | |
| 11 | 4 | 7 | |
| 88 | 2 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.