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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ChunkyChud2714 | ||||||||
| 24 | 22 | 1 | +2 | 80, better than 53% at Level 9 | 1.06, better than 67% at Level 9 | |||
| 22 | 23 | 4 | -1 | 75, better than 24% at Level 10 | 1.04, better than 44% at Level 10 | |||
| 21 | 22 | 8 | -1 | 87, better than 79% at Level 9 | 0.90, better than 15% at Level 9 | |||
| 17 | 21 | 6 | -4 | 64, better than 2% at Level 8 | 0.85, better than 6% at Level 8 | |||
| 16 | 21 | 4 | -5 | 61, better than 9% at Level 3 | 0.85, better than 37% at Level 3 | |||
| team_wHosurf16 | ||||||||
| 27 | 21 | 12 | +6 | 114, better than 99% at Level 8 | 1.35, better than 97% at Level 8 | |||
| 28 | 19 | 4 | +9 | 91, better than 90% at Level 8 | 1.23, better than 92% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ChunkyChud2714 | |||
| 48, better than 17% at Level 9 | 2, better than 15% at Level 9 | 1 | |
| 98, better than 30% at Level 10 | 0, better than 1% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 22 |
| 19 |
| 8 |
| +3 |
| 83, better than 62% at Level 8 |
| 1.14, better than 81% at Level 8 |
| 18 | 19 | 7 | -1 | 62, better than 1% at Level 8 | 0.90, better than 14% at Level 8 |
| 14 | 22 | 4 | -8 | 54, better than 1% at Level 8 | 0.67, better than 1% at Level 8 |
| 1 |
| 181, better than 68% at Level 9 | 1, better than 12% at Level 9 | 6 |
| 28, better than 14% at Level 8 | 9, better than 53% at Level 8 | 12 |
| 151, better than 78% at Level 3 | 4, better than 50% at Level 3 | 4 |
| team_wHosurf16 | |||
|---|---|---|---|
| 256, better than 91% at Level 8 | 2, better than 18% at Level 8 | 2 | |
| 205, better than 80% at Level 8 | 10, better than 59% at Level 8 | 24 | |
| 93, better than 36% at Level 8 | 13, better than 74% at Level 8 | 18 | |
| 71, better than 27% at Level 8 | 0, better than 1% at Level 8 | 2 | |
| 169, better than 67% at Level 8 | 1, better than 14% at Level 8 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.