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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_rasstroeN13 | ||||||||
| 26 | 21 | 6 | +5 | 89, better than 83% at Level 10 | 1.21, better than 91% at Level 10 | |||
| 23 | 23 | 4 | 0 | 88, better than 81% at Level 9 | 1.05, better than 53% at Level 9 | |||
| 18 | 23 | 7 | -5 | 70, better than 5% at Level 9 | 0.91, better than 13% at Level 9 | |||
| 20 | 26 | 6 | -6 | 73, better than 11% at Level 10 | 0.78, better than 1% at Level 10 | |||
| 16 | 25 | 5 | -9 | 66, better than 3% at Level 9 | 0.69, better than 1% at Level 9 | |||
| team_-69616 | ||||||||
| 31 | 22 | 7 | +9 | 117, better than 98% at Level 9 | 1.37, better than 96% at Level 9 | |||
| 29 | 20 | 2 | +9 | 92, better than 91% at Level 10 | 1.33, better than 95% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_rasstroeN13 | |||
| 193, better than 71% at Level 10 | 11, better than 59% at Level 10 | 18 | |
| 74, better than 26% at Level 9 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 22 |
| 23 |
| 10 |
| -1 |
| 86, better than 71% at Level 9 |
| 0.94, better than 21% at Level 9 |
| 20 | 21 | 7 | -1 | 79, better than 33% at Level 10 | 0.90, better than 7% at Level 10 |
| 16 | 18 | 6 | -2 | 58, better than 1% at Level 9 | 0.85, better than 6% at Level 9 |
| 3 |
| 66, better than 23% at Level 9 | 15, better than 82% at Level 9 | 9 |
| 3, better than 6% at Level 10 | 18, better than 90% at Level 10 | 20 |
| 28, better than 12% at Level 9 | 12, better than 68% at Level 9 | 17 |
| team_-69616 | |||
|---|---|---|---|
| 5, better than 6% at Level 9 | 16, better than 86% at Level 9 | 16 | |
| 0, better than 1% at Level 10 | 2, better than 13% at Level 10 | 8 | |
| 407, better than 99% at Level 9 | 19, better than 93% at Level 9 | 21 | |
| 136, better than 47% at Level 10 | 5, better than 25% at Level 10 | 7 | |
| 74, better than 26% at Level 9 | 11, better than 62% at Level 9 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.