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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Archi_enko10 | ||||||||
| SANGVINARIVS–Steam profile of SANGVINARIVS (opens in a new tab) | 24 | 17 | 6 | +7 | 118 | 1.41 | ||
| 19 | 18 | 7 | +1 | 86 | 1.04 | |||
| 17 | 20 | 5 | -3 | 79, better than 41% at Level 9 | 0.98, better than 29% at Level 9 | |||
| 13 | 19 | 5 | -6 | 68, better than 4% at Level 9 | 0.87, better than 7% at Level 9 | |||
| 12 | 17 | 7 | -5 | 79, better than 40% at Level 9 | 0.70, better than 1% at Level 9 | |||
| team_LaVjerrsi13 | ||||||||
| 29 | 14 | 3 | +15 | 117, better than 99% at Level 8 | 1.70, better than 99% at Level 8 | |||
| 21 | 19 | 6 | +2 | 98, better than 96% at Level 8 | 1.03, better than 54% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Archi_enko10 | |||
| SANGVINARIVS–Steam profile of SANGVINARIVS (opens in a new tab) | 80 | 7 | 8 |
| 226 | 8 | 9 | |
| 13 | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 18 |
| 5 |
| -2 |
| 71 |
| 0.99 |
| 15 | 17 | 7 | -2 | 76, better than 28% at Level 9 | 0.81, better than 2% at Level 9 |
| 10 | 17 | 7 | -7 | 53, better than 1% at Level 8 | 0.60, better than 1% at Level 8 |
| 4, better than 28% at Level 9 |
| 3 |
| 204, better than 91% at Level 9 | 16, better than 95% at Level 9 | 17 |
| 651, better than 99% at Level 9 | 10, better than 71% at Level 9 | 12 |
| team_LaVjerrsi13 | |||
|---|---|---|---|
| 51, better than 26% at Level 8 | 5, better than 39% at Level 8 | 13 | |
| 102, better than 53% at Level 8 | 6, better than 46% at Level 8 | 11 | |
| 44 | 7 | 10 | |
| 84, better than 38% at Level 9 | 7, better than 50% at Level 9 | 11 | |
| 222, better than 96% at Level 8 | 4, better than 32% at Level 8 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.