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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_-ZARGANA11 | ||||||||
| 27 | 20 | 7 | +7 | 124 | 1.61 | |||
| 24 | 18 | 4 | +6 | 98, better than 99% at Level 2 | 1.45, better than 99% at Level 2 | |||
| 18 | 20 | 6 | -2 | 74 | 0.93 | |||
| 10 | 16 | 3 | -6 | 45, better than 1% at Level 3 | 0.69, better than 8% at Level 3 | |||
| 10 | 20 | 8 | -10 | 58, better than 14% at Level 2 | 0.58, better than 4% at Level 2 | |||
| team_Redyy113 | ||||||||
| 25 | 16 | 6 | +9 | 110, better than 99% at Level 3 | 1.48, better than 99% at Level 3 | |||
| 18 | 16 | 5 | +2 | 64, better than 23% at Level 2 | 1.09, better than 95% at Level 2 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_-ZARGANA11 | |||
| 54 | 13 | 11 | |
| 94, better than 70% at Level 2 | 5, better than 61% at Level 2 | 5 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 20 |
| 6 |
| -1 |
| 89, better than 97% at Level 2 |
| 1.04, better than 91% at Level 2 |
| 17 | 20 | 9 | -3 | 89, better than 97% at Level 2 | 0.95, better than 72% at Level 2 |
| 15 | 17 | 6 | -2 | 60, better than 17% at Level 2 | 0.83, better than 44% at Level 2 |
| 7 |
| 13 |
| 12 |
| 60, better than 48% at Level 3 | 3, better than 49% at Level 3 | 4 |
| 2, better than 22% at Level 2 | 3, better than 47% at Level 2 | 3 |
| team_Redyy113 | |||
|---|---|---|---|
| 56, better than 46% at Level 3 | 11, better than 92% at Level 3 | 10 | |
| 0, better than 1% at Level 2 | 8, better than 79% at Level 2 | 16 | |
| 47, better than 45% at Level 2 | 7, better than 74% at Level 2 | 8 | |
| 104, better than 74% at Level 2 | 4, better than 54% at Level 2 | 5 | |
| 68, better than 56% at Level 2 | 6, better than 68% at Level 2 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.