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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_TergHar13 | ||||||||
| 22 | 13 | 5 | +9 | 102 | 1.44 | |||
| Q_COLD2282Level 3Steam profile of Q_COLD2282 (opens in a new tab) | 16 | 15 | 3 | +1 | 73, better than 40% at Level 3 | 1.04, better than 86% at Level 3 | ||
| 16 | 15 | 7 | +1 | 91, better than 96% at Level 3 | 1.04, better than 86% at Level 3 | |||
| 14 | 14 | 6 | 0 | 62, better than 3% at Level 5 | 0.88, better than 18% at Level 5 | |||
| 11 | 15 | 5 | -4 | 58, better than 1% at Level 4 | 0.73, better than 3% at Level 4 | |||
| team_pxt3r28 | ||||||||
| 21 | 18 | 5 | +3 | 105, better than 99% at Level 3 | 1.26, better than 97% at Level 3 | |||
| 16 | 12 | 1 | +4 | 71, better than 30% at Level 4 | 1.15, better than 91% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_TergHar13 | |||
| 222 | 1 | 1 | |
| Q_COLD2282Level 3Steam profile of Q_COLD2282 (opens in a new tab) | 5, better than 22% at Level 3 | 7, better than 81% at Level 3 | 5 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 14 |
| 3 |
| +2 |
| 78 |
| 1.02 |
| 9 | 17 | 5 | -8 | 56 | 0.62 |
| 9 | 18 | 4 | -9 | 66, better than 10% at Level 4 | 0.50, better than 1% at Level 4 |
| 29, better than 34% at Level 3 |
| 1, better than 36% at Level 3 |
| 2 |
| 55, better than 43% at Level 5 | 5, better than 54% at Level 5 | 5 |
| 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 0 |
| team_pxt3r28 | |||
|---|---|---|---|
| 42, better than 42% at Level 3 | 4, better than 60% at Level 3 | 2 | |
| 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 0 | |
| 71 | 1 | 1 | |
| 28 | 15 | 17 | |
| 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.