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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_pgg_png1 | ||||||||
| 15 | 14 | 5 | +1 | 130, better than 99% at Level 3 | 1.27, better than 99% at Level 3 | |||
| 11 | 12 | 2 | -1 | 90, better than 98% at Level 2 | 0.86, better than 55% at Level 2 | |||
| ksclLevel 2Steam profile of kscl (opens in a new tab) | 8 | 14 | 2 | -6 | 60, better than 19% at Level 2 | 0.56, better than 3% at Level 2 | ||
| pgg_pngLevel 4Steam profile of pgg_png (opens in a new tab) | 5 | 13 | 1 | -8 | 33, better than 1% at Level 4 | 0.36, better than 1% at Level 4 | ||
| 2 | 15 | 2 | -13 | 38 | 0.06 | |||
| team_RieJu-_-13 | ||||||||
| 21 | 10 | 7 | +11 | 152 | 2.36 | |||
| 16 | 9 | 4 | +7 | 125, better than 99% at Level 3 | 1.58, better than 99% at Level 3 | |||
| SHAKAA3Level 3Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_pgg_png1 | |||
| 50, better than 69% at Level 3 | 0, better than 1% at Level 3 | 0 | |
| 17, better than 42% at Level 2 | 1, better than 37% at Level 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 6 |
| 1 |
| +6 |
| 83, better than 88% at Level 3 |
| 1.39, better than 99% at Level 3 |
| 8 | 7 | 4 | +1 | 60, better than 11% at Level 3 | 1.09, better than 93% at Level 3 |
| 9 | 10 | 4 | -1 | 54 | 0.98 |
| 1 |
| ksclLevel 2Steam profile of kscl (opens in a new tab) | 0, better than 1% at Level 2 | 0, better than 1% at Level 2 | 1 |
|---|
| pgg_pngLevel 4Steam profile of pgg_png (opens in a new tab) | 0, better than 1% at Level 4 | 1, better than 31% at Level 4 | 1 |
|---|
| 8 | 0 | 5 |
| team_RieJu-_-13 | |||
|---|---|---|---|
| 15 | 0 | 1 | |
| 34, better than 53% at Level 3 | 4, better than 75% at Level 3 | 4 | |
| SHAKAA3Level 3Steam profile of SHAKAA3 (opens in a new tab) | 23, better than 42% at Level 3 | 0, better than 1% at Level 3 | 1 |
| 38, better than 57% at Level 3 | 0, better than 1% at Level 3 | 0 | |
| 0 | 2 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.