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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_motanache13 | ||||||||
| 24 | 15 | 4 | +9 | 107, better than 99% at Level 6 | 1.48, better than 99% at Level 6 | |||
| 24 | 16 | 5 | +8 | 100, better than 97% at Level 8 | 1.47, better than 99% at Level 8 | |||
| 15 | 15 | 7 | 0 | 72, better than 32% at Level 4 | 1.06, better than 85% at Level 4 | |||
| 16 | 16 | 4 | 0 | 69, better than 8% at Level 6 | 0.91, better than 20% at Level 6 | |||
| 12 | 19 | 7 | -7 | 75, better than 25% at Level 6 | 0.63, better than 1% at Level 6 | |||
| team_brindey10 | ||||||||
| Pasaman–Steam profile of Pasaman (opens in a new tab) | 20 | 20 | 5 | 0 | 83 | 1.14 | ||
| 20 | 18 | 7 | +2 | 106, better than 97% at Level 9 | 1.13, better than 80% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_motanache13 | |||
| 44, better than 30% at Level 6 | 7, better than 61% at Level 6 | 5 | |
| 8, better than 11% at Level 8 | 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 14 |
| 3 |
| +1 |
| 74, better than 61% at Level 2 |
| 0.99, better than 82% at Level 2 |
| 16 | 19 | 6 | -3 | 77, better than 43% at Level 5 | 0.80, better than 5% at Level 5 |
| 10 | 20 | 4 | -10 | 58, better than 1% at Level 9 | 0.60, better than 1% at Level 9 |
| 17 |
| 36, better than 37% at Level 4 | 10, better than 87% at Level 4 | 11 |
| 13, better than 17% at Level 6 | 0, better than 1% at Level 6 | 1 |
| 146, better than 82% at Level 6 | 13, better than 92% at Level 6 | 19 |
| team_brindey10 | |||
|---|---|---|---|
| Pasaman–Steam profile of Pasaman (opens in a new tab) | 2 | 0 | 3 |
| 28, better than 14% at Level 9 | 4, better than 28% at Level 9 | 12 | |
| 164, better than 94% at Level 2 | 3, better than 48% at Level 2 | 7 | |
| 29, better than 27% at Level 5 | 7, better than 65% at Level 5 | 9 | |
| 117, better than 56% at Level 9 | 1, better than 13% at Level 9 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.