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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_syk0r13 | ||||||||
| 22 | 15 | 6 | +7 | 108, better than 99% at Level 10 | 1.46, better than 99% at Level 10 | |||
| 19 | 14 | 1 | +5 | 69, better than 8% at Level 6 | 1.26, better than 95% at Level 6 | |||
| 19 | 14 | 5 | +5 | 81, better than 60% at Level 9 | 1.24, better than 92% at Level 9 | |||
| 14 | 14 | 8 | 0 | 82, better than 49% at Level 10 | 0.98, better than 27% at Level 10 | |||
| 11 | 19 | 6 | -8 | 69, better than 7% at Level 7 | 0.64, better than 1% at Level 7 | |||
| team_Episode10 | ||||||||
| 21 | 15 | 7 | +6 | 95, better than 94% at Level 10 | 1.38, better than 97% at Level 10 | |||
| 17 | 18 | 1 | -1 | 72, better than 11% at Level 9 | 0.90, better than 14% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_syk0r13 | |||
| 78, better than 31% at Level 10 | 2, better than 15% at Level 10 | 9 | |
| 209, better than 96% at Level 6 | 7, better than 61% at Level 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 16 |
| 5 |
| -3 |
| 67, better than 4% at Level 8 |
| 0.85, better than 5% at Level 8 |
| 14 | 18 | 3 | -4 | 71, better than 11% at Level 9 | 0.81, better than 3% at Level 9 |
| 9 | 18 | 7 | -9 | 63, better than 2% at Level 9 | 0.56, better than 1% at Level 9 |
| 7 |
| 51, better than 22% at Level 9 | 9, better than 64% at Level 9 | 12 |
| 110, better than 48% at Level 10 | 3, better than 20% at Level 10 | 11 |
| 159, better than 83% at Level 7 | 2, better than 23% at Level 7 | 5 |
| team_Episode10 | |||
|---|---|---|---|
| 217, better than 92% at Level 10 | 8, better than 53% at Level 10 | 9 | |
| 58, better than 25% at Level 9 | 5, better than 35% at Level 9 | 6 | |
| 71, better than 36% at Level 8 | 1, better than 15% at Level 8 | 5 | |
| 17, better than 11% at Level 9 | 4, better than 28% at Level 9 | 10 | |
| 110, better than 53% at Level 9 | 2, better than 17% at Level 9 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.