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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_vester1-13 | ||||||||
| 27 | 11 | 3 | +16 | 105, better than 98% at Level 10 | 1.72, better than 99% at Level 10 | |||
| 15 | 13 | 8 | +2 | 85, better than 66% at Level 10 | 1.09, better than 62% at Level 10 | |||
| 16 | 15 | 8 | +1 | 82, better than 46% at Level 9 | 1.00, better than 36% at Level 9 | |||
| 14 | 14 | 3 | 0 | 67, better than 5% at Level 10 | 0.99, better than 35% at Level 10 | |||
| 13 | 16 | 4 | -3 | 69, better than 7% at Level 10 | 0.95, better than 26% at Level 10 | |||
| team_mavRovsk9 | ||||||||
| 19 | 17 | 9 | +2 | 98 | 1.25 | |||
| 17 | 16 | 2 | +1 | 77, better than 32% at Level 10 | 1.05, better than 53% at Level 10 | |||
| sweet-Level 10Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_vester1-13 | |||
| 223, better than 95% at Level 10 | 0, better than 1% at Level 10 | 1 | |
| 52, better than 20% at Level 10 | 14 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 17 |
| 2 |
| -5 |
| 55, better than 1% at Level 10 |
| 0.75, better than 1% at Level 10 |
| 11 | 16 | 4 | -5 | 65, better than 4% at Level 10 | 0.72, better than 1% at Level 10 |
| 10 | 19 | 5 | -9 | 58, better than 1% at Level 10 | 0.54, better than 1% at Level 10 |
| 9 |
| 158, better than 80% at Level 9 | 2, better than 18% at Level 9 | 3 |
| 137, better than 66% at Level 10 | 7, better than 48% at Level 10 | 13 |
| 88, better than 38% at Level 10 | 2, better than 15% at Level 10 | 6 |
| team_mavRovsk9 | |||
|---|---|---|---|
| 144 | 0 | 0 | |
| 102, better than 46% at Level 10 | 3, better than 20% at Level 10 | 10 | |
| sweet-Level 10Steam profile of sweet- (opens in a new tab) | 55, better than 22% at Level 10 | 2, better than 15% at Level 10 | 12 |
| 75, better than 31% at Level 10 | 8, better than 56% at Level 10 | 9 | |
| 18, better than 9% at Level 10 | 0, better than 1% at Level 10 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.