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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_lik1s113 | ||||||||
| 23 | 14 | 6 | +9 | 100, better than 96% at Level 9 | 1.38, better than 96% at Level 9 | |||
| 23 | 16 | 10 | +7 | 123, better than 99% at Level 9 | 1.36, better than 96% at Level 9 | |||
| 15 | 15 | 4 | 0 | 73, better than 13% at Level 9 | 0.96, better than 26% at Level 9 | |||
| 16 | 15 | 6 | +1 | 68, better than 4% at Level 8 | 0.95, better than 23% at Level 8 | |||
| 14 | 17 | 9 | -3 | 74, better than 16% at Level 8 | 0.88, better than 10% at Level 8 | |||
| team_agroF1rma9 | ||||||||
| 22 | 18 | 6 | +4 | 96, better than 95% at Level 9 | 1.30, better than 95% at Level 9 | |||
| 18 | 19 | 3 | -1 | 89, better than 85% at Level 6 | 0.98, better than 38% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_lik1s113 | |||
| 15, better than 9% at Level 9 | 3, better than 21% at Level 9 | 4 | |
| 204, better than 93% at Level 9 | 1, better than 12% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 19 |
| 2 |
| -2 |
| 78, better than 36% at Level 8 |
| 0.94, better than 21% at Level 8 |
| 11 | 17 | 10 | -6 | 58, better than 1% at Level 8 | 0.66, better than 1% at Level 8 |
| 9 | 19 | 4 | -10 | 49, better than 1% at Level 8 | 0.51, better than 1% at Level 8 |
| 7 |
| 310, better than 99% at Level 9 | 7, better than 48% at Level 9 | 15 |
| 15, better than 11% at Level 8 | 11, better than 79% at Level 8 | 11 |
| 126, better than 68% at Level 8 | 1, better than 14% at Level 8 | 7 |
| team_agroF1rma9 | |||
|---|---|---|---|
| 0, better than 1% at Level 9 | 5, better than 33% at Level 9 | 6 | |
| 58, better than 37% at Level 6 | 3, better than 30% at Level 6 | 5 | |
| 39, better than 20% at Level 8 | 4, better than 30% at Level 8 | 4 | |
| 167, better than 86% at Level 8 | 9, better than 67% at Level 8 | 10 | |
| 75, better than 38% at Level 8 | 0, better than 1% at Level 8 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.