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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_hypi12513 | ||||||||
| 20 | 10 | 7 | +10 | 130, better than 99% at Level 7 | 1.68, better than 99% at Level 7 | |||
| 17 | 7 | 2 | +10 | 99 | 1.53 | |||
| KeoxiLevel 3Steam profile of Keoxi (opens in a new tab) | 15 | 8 | 5 | +7 | 86, better than 92% at Level 3 | 1.45, better than 99% at Level 3 | ||
| 13 | 8 | 4 | +5 | 84, better than 62% at Level 6 | 1.23, better than 94% at Level 6 | |||
| 6 | 10 | 7 | -4 | 50, better than 1% at Level 4 | 0.62, better than 1% at Level 4 | |||
| team_Bott-Kroki3 | ||||||||
| 16 | 14 | 1 | +2 | 85, better than 70% at Level 8 | 1.26, better than 95% at Level 8 | |||
| 12 | 14 | 5 | -2 | 95, better than 99% at Level 2 | 0.77, better than 30% at Level 2 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_hypi12513 | |||
| 215, better than 99% at Level 7 | 1, better than 20% at Level 7 | 3 | |
| 30 | 2 | 8 | |
| KeoxiLevel 3Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 8 |
| 15 |
| 0 |
| -7 |
| 66, better than 5% at Level 6 |
| 0.54, better than 1% at Level 6 |
| 5 | 14 | 3 | -9 | 39, better than 1% at Level 4 | 0.47, better than 1% at Level 4 |
| 2 | 15 | 2 | -13 | 24, better than 1% at Level 2 | 0.16, better than 1% at Level 2 |
| 83, better than 79% at Level 3 |
| 2, better than 49% at Level 3 |
| 5 |
| 13, better than 19% at Level 6 | 5, better than 62% at Level 6 | 12 |
| 129, better than 96% at Level 4 | 1, better than 31% at Level 4 | 2 |
| team_Bott-Kroki3 | |||
|---|---|---|---|
| 31, better than 23% at Level 8 | 8, better than 82% at Level 8 | 9 | |
| 0, better than 1% at Level 2 | 6, better than 84% at Level 2 | 4 | |
| 0, better than 1% at Level 6 | 4, better than 52% at Level 6 | 3 | |
| 5, better than 23% at Level 4 | 4, better than 62% at Level 4 | 3 | |
| 9, better than 29% at Level 2 | 6, better than 84% at Level 2 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.