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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_UKK4 | ||||||||
| 13 | 14 | 4 | -1 | 78, better than 44% at Level 6 | 1.12, better than 85% at Level 6 | |||
| 13 | 15 | 5 | -2 | 89, better than 88% at Level 5 | 1.04, better than 74% at Level 5 | |||
| emirhanbcr–Steam profile of emirhanbcr (opens in a new tab) | 9 | 17 | 2 | -8 | 66 | 0.51 | ||
| 8 | 16 | 2 | -8 | 63, better than 4% at Level 5 | 0.51, better than 1% at Level 5 | |||
| Ejder01–Steam profile of Ejder01 (opens in a new tab) | 7 | 15 | 0 | -8 | 35 | 0.51 | ||
| team_KiyoshiXXX13 | ||||||||
| 19 | 10 | 3 | +9 | 107, better than 99% at Level 5 | 1.51, better than 99% at Level 5 | |||
| 17 | 11 | 6 | +6 | 115, better than 99% at Level 2 | 1.47, better than 99% at Level 2 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_UKK4 | |||
| 41, better than 36% at Level 6 | 3, better than 39% at Level 6 | 8 | |
| 66, better than 59% at Level 5 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 12 |
| 6 |
| +5 |
| 93, better than 91% at Level 6 |
| 1.45, better than 99% at Level 6 |
| 14 | 10 | 7 | +4 | 111, better than 98% at Level 7 | 1.20, better than 91% at Level 7 |
| 10 | 8 | 4 | +2 | 58, better than 1% at Level 6 | 0.99, better than 48% at Level 6 |
| 5 |
| emirhanbcr–Steam profile of emirhanbcr (opens in a new tab) | 23 | 19 | 15 |
|---|
| 42, better than 41% at Level 5 | 10, better than 94% at Level 5 | 8 |
| Ejder01–Steam profile of Ejder01 (opens in a new tab) | 0 | 0 | 0 |
|---|
| team_KiyoshiXXX13 | |||
|---|---|---|---|
| 207, better than 99% at Level 5 | 9, better than 91% at Level 5 | 10 | |
| 243, better than 99% at Level 2 | 1, better than 36% at Level 2 | 1 | |
| 226, better than 99% at Level 6 | 5, better than 59% at Level 6 | 9 | |
| 91, better than 68% at Level 7 | 0, better than 1% at Level 7 | 2 | |
| 63, better than 52% at Level 6 | 6, better than 69% at Level 6 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.