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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_xanax06317 | ||||||||
| goperpoper–Steam profile of goperpoper (opens in a new tab) | 29 | 23 | 5 | +6 | 68 | 1.16 | ||
| 26 | 26 | 8 | 0 | 81 | 1.06 | |||
| 27 | 26 | 8 | +1 | 91, better than 94% at Level 4 | 1.01, better than 68% at Level 4 | |||
| 28 | 29 | 10 | -1 | 102 | 0.99 | |||
| 26 | 31 | 10 | -5 | 78 | 0.81 | |||
| team_qlse1z19 | ||||||||
| vityka13Level 4Steam profile of vityka13 (opens in a new tab) | 34 | 24 | 6 | +10 | 93, better than 96% at Level 4 | 1.42, better than 99% at Level 4 | ||
| 31 | 27 | 6 | +4 | 85, better than 73% at Level 5 | 1.21, better than 93% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_xanax06317 | |||
| goperpoper–Steam profile of goperpoper (opens in a new tab) | 86 | 8 | 17 |
| 270 | 3 | 5 | |
| 141 | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 29 |
| 28 |
| 9 |
| +1 |
| 80, better than 62% at Level 4 |
| 1.06, better than 84% at Level 4 |
| izaniweLevel 4Steam profile of izaniwe (opens in a new tab) | 23 | 26 | 6 | -3 | 66, better than 12% at Level 4 | 0.91, better than 33% at Level 4 |
|---|
| 18 | 31 | 15 | -13 | 79, better than 56% at Level 4 | 0.66, better than 4% at Level 4 |
| 4, better than 39% at Level 4 |
| 8 |
| 116 | 13 | 15 |
| 203 | 14 | 33 |
| team_qlse1z19 | |||
|---|---|---|---|
| vityka13Level 4Steam profile of vityka13 (opens in a new tab) | 99, better than 52% at Level 4 | 21, better than 96% at Level 4 | 26 |
| 138, better than 58% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| 24, better than 27% at Level 4 | 8, better than 58% at Level 4 | 17 | |
| izaniweLevel 4Steam profile of izaniwe (opens in a new tab) | 0, better than 1% at Level 4 | 5, better than 44% at Level 4 | 8 |
| 505, better than 99% at Level 4 | 5, better than 44% at Level 4 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.