Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_PRIME_1338 | ||||||||
| 19 | 16 | 6 | +3 | 101, better than 98% at Level 8 | 1.23, better than 94% at Level 8 | |||
| 14 | 16 | 3 | -2 | 63, better than 4% at Level 6 | 0.86, better than 12% at Level 6 | |||
| 15 | 19 | 2 | -4 | 76, better than 25% at Level 8 | 0.81, better than 3% at Level 8 | |||
| 15 | 18 | 6 | -3 | 82, better than 52% at Level 8 | 0.80, better than 2% at Level 8 | |||
| 10 | 17 | 4 | -7 | 63, better than 4% at Level 5 | 0.58, better than 1% at Level 5 | |||
| team_DmitriyK__13 | ||||||||
| 26 | 15 | 4 | +11 | 122, better than 99% at Level 5 | 1.60, better than 99% at Level 5 | |||
| 22 | 15 | 5 | +7 | 106, better than 99% at Level 8 | 1.50, better than 99% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_PRIME_1338 | |||
| 63, better than 33% at Level 8 | 12, better than 87% at Level 8 | 15 | |
| 70, better than 46% at Level 6 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 15 |
| 4 |
| -1 |
| 81, better than 48% at Level 9 |
| 0.90, better than 12% at Level 9 |
| 13 | 14 | 3 | -1 | 61, better than 1% at Level 8 | 0.90, better than 14% at Level 8 |
| 9 | 15 | 9 | -6 | 73, better than 21% at Level 5 | 0.62, better than 1% at Level 5 |
| 11 |
| 58, better than 31% at Level 8 | 3, better than 28% at Level 8 | 5 |
| 47, better than 25% at Level 8 | 3, better than 28% at Level 8 | 4 |
| 7, better than 17% at Level 5 | 1, better than 24% at Level 5 | 2 |
| team_DmitriyK__13 | |||
|---|---|---|---|
| 106, better than 72% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| 53, better than 28% at Level 8 | 6, better than 49% at Level 8 | 11 | |
| 1, better than 5% at Level 9 | 3, better than 25% at Level 9 | 7 | |
| 41, better than 22% at Level 8 | 12, better than 87% at Level 8 | 17 | |
| 45, better than 36% at Level 5 | 2, better than 30% at Level 5 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.