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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_stylo5513 | ||||||||
| 17 | 8 | 3 | +9 | 119, better than 99% at Level 4 | 1.86, better than 99% at Level 4 | |||
| 17 | 9 | 6 | +8 | 110 | 1.76 | |||
| 15 | 7 | 5 | +8 | 112 | 1.72 | |||
| NovaGaiaLevel 4Steam profile of NovaGaia (opens in a new tab) | 14 | 7 | 5 | +7 | 98, better than 97% at Level 4 | 1.66, better than 99% at Level 4 | ||
| 5 | 8 | 3 | -3 | 48, better than 6% at Level 1 | 0.65, better than 18% at Level 1 | |||
| team_lutz671 | ||||||||
| 16 | 13 | 1 | +3 | 111 | 1.43 | |||
| 12 | 13 | 1 | -1 | 98 | 1.06 | |||
| 5 | 14 | 4 | -9 | |||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_stylo5513 | |||
| 52, better than 65% at Level 4 | 2, better than 42% at Level 4 | 4 | |
| 99 | 1 | 18 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 0.30, better than 1% at Level 1 |
| 3 | 14 | 2 | -11 | 32, better than 1% at Level 1 | 0.18, better than 1% at Level 1 |
| marlevzor04Level 4Steam profile of marlevzor04 (opens in a new tab) | 3 | 15 | 3 | -12 | 35, better than 1% at Level 4 | 0.16, better than 1% at Level 4 |
|---|
| 0 |
| 0 |
| 0 |
| NovaGaiaLevel 4Steam profile of NovaGaia (opens in a new tab) | 72, better than 80% at Level 4 | 10, better than 98% at Level 4 | 12 |
|---|
| 52, better than 73% at Level 1 | 1, better than 40% at Level 1 | 4 |
| team_lutz671 | |||
|---|---|---|---|
| 0 | 2 | 7 | |
| 57 | 2 | 4 | |
| 0, better than 1% at Level 1 | 7, better than 94% at Level 1 | 7 | |
| 0, better than 1% at Level 1 | 0, better than 1% at Level 1 | 0 | |
| marlevzor04Level 4Steam profile of marlevzor04 (opens in a new tab) | 10, better than 27% at Level 4 | 9, better than 96% at Level 4 | 7 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.