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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_GAS0FFICIAL8 | ||||||||
| 18 | 17 | 3 | +1 | 82, better than 60% at Level 7 | 1.20, better than 92% at Level 7 | |||
| 17 | 15 | 5 | +2 | 92, better than 87% at Level 10 | 1.16, better than 81% at Level 10 | |||
| 19 | 16 | 8 | +3 | 115 | 1.14 | |||
| _sadecedara–Steam profile of _sadecedara (opens in a new tab) | 9 | 18 | 3 | -9 | 50 | 0.53 | ||
| 8 | 18 | 5 | -10 | 51 | 0.46 | |||
| team_Fx_830013 | ||||||||
| 22 | 12 | 6 | +10 | 103, better than 97% at Level 7 | 1.47, better than 97% at Level 7 | |||
| 20 | 15 | 6 | +5 | 107, better than 99% at Level 10 | 1.17, better than 82% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_GAS0FFICIAL8 | |||
| 55, better than 34% at Level 7 | 0, better than 1% at Level 7 | 0 | |
| 110, better than 54% at Level 10 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 14 |
| 4 |
| +2 |
| 78, better than 42% at Level 7 |
| 1.16, better than 89% at Level 7 |
| 13 | 13 | 3 | 0 | 71 | 0.99 |
| 13 | 17 | 5 | -4 | 76, better than 66% at Level 3 | 0.81, better than 28% at Level 3 |
| 3 |
| 283 | 5 | 13 |
| _sadecedara–Steam profile of _sadecedara (opens in a new tab) | 1 | 0 | 2 |
|---|
| 40 | 0 | 3 |
| team_Fx_830013 | |||
|---|---|---|---|
| 109, better than 66% at Level 7 | 2, better than 24% at Level 7 | 3 | |
| 64, better than 27% at Level 10 | 3, better than 21% at Level 10 | 6 | |
| 90, better than 55% at Level 7 | 0, better than 1% at Level 7 | 0 | |
| 0 | 1 | 2 | |
| 72, better than 60% at Level 3 | 0, better than 1% at Level 3 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.