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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Fairvind16 | ||||||||
| 27 | 20 | 4 | +7 | 87 | 1.31 | |||
| 19 | 16 | 9 | +3 | 77 | 1.19 | |||
| 24 | 18 | 9 | +6 | 95 | 1.13 | |||
| 20 | 19 | 6 | +1 | 91 | 0.98 | |||
| 18 | 23 | 9 | -5 | 73, better than 53% at Level 3 | 0.79, better than 22% at Level 3 | |||
| team_VyRuSSGAN12 | ||||||||
| 24 | 20 | 4 | +4 | 81 | 1.16 | |||
| 20 | 23 | 7 | -3 | 90, better than 98% at Level 2 | 0.93, better than 75% at Level 2 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Fairvind16 | |||
| 151 | 0 | 0 | |
| 292 | 0 | 1 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 24 |
| 6 |
| -6 |
| 66, better than 20% at Level 3 |
| 0.80, better than 23% at Level 3 |
| 14 | 21 | 5 | -7 | 54, better than 7% at Level 3 | 0.77, better than 17% at Level 3 |
| VyRuSSGANLevel 4Steam profile of VyRuSSGAN (opens in a new tab) | 19 | 25 | 9 | -6 | 92, better than 94% at Level 4 | 0.76, better than 7% at Level 4 |
|---|
| 293 |
| 1 |
| 2 |
| 158 | 2 | 9 |
| 72, better than 55% at Level 3 | 5, better than 57% at Level 3 | 13 |
| team_VyRuSSGAN12 | |||
|---|---|---|---|
| 69 | 7 | 6 | |
| 169, better than 94% at Level 2 | 0, better than 1% at Level 2 | 4 | |
| 35, better than 36% at Level 3 | 3, better than 44% at Level 3 | 9 | |
| 41, better than 39% at Level 3 | 1, better than 32% at Level 3 | 3 | |
| VyRuSSGANLevel 4Steam profile of VyRuSSGAN (opens in a new tab) | 287, better than 99% at Level 4 | 11, better than 84% at Level 4 | 16 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.