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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_cdt10 | ||||||||
| 22 | 15 | 1 | +7 | 74, better than 16% at Level 7 | 1.54, better than 99% at Level 7 | |||
| waitwhat2Level 4Steam profile of waitwhat2 (opens in a new tab) | 16 | 21 | 7 | -5 | 87, better than 87% at Level 4 | 0.90, better than 33% at Level 4 | ||
| 13 | 17 | 5 | -4 | 61, better than 2% at Level 6 | 0.76, better than 2% at Level 6 | |||
| 8 | 15 | 10 | -7 | 65, better than 11% at Level 4 | 0.63, better than 3% at Level 4 | |||
| 7 | 19 | 3 | -12 | 40, better than 1% at Level 2 | 0.42, better than 1% at Level 2 | |||
| team_Uruks13 | ||||||||
| 27 | 14 | 6 | +13 | 123 | 1.88 | |||
| 17 | 12 | 3 | +5 | 68 | 1.08 | |||
| 15 | 14 | 4 | +1 | |||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_cdt10 | |||
| 68, better than 48% at Level 7 | 2, better than 28% at Level 7 | 3 | |
| waitwhat2Level 4Steam profile of waitwhat2 (opens in a new tab) | 96, better than 77% at Level 4 | 8, better than 79% at Level 4 | 8 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 1.02 |
| 14 | 12 | 4 | +2 | 70, better than 10% at Level 6 | 1.00, better than 51% at Level 6 |
| 12 | 14 | 2 | -2 | 62, better than 5% at Level 4 | 0.86, better than 23% at Level 4 |
| 62, better than 48% at Level 6 |
| 6, better than 62% at Level 6 |
| 8 |
| 87, better than 72% at Level 4 | 7, better than 72% at Level 4 | 11 |
| 205, better than 99% at Level 2 | 1, better than 33% at Level 2 | 4 |
| team_Uruks13 | |||
|---|---|---|---|
| 96 | 7 | 6 | |
| 119 | 0 | 3 | |
| 69 | 5 | 5 | |
| 57, better than 45% at Level 6 | 3, better than 38% at Level 6 | 6 | |
| 109, better than 83% at Level 4 | 3, better than 42% at Level 4 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.