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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_gryzniy_VINI19 | ||||||||
| 30 | 23 | 8 | +7 | 98, better than 95% at Level 8 | 1.26, better than 94% at Level 8 | |||
| 26 | 18 | 3 | +8 | 73, better than 14% at Level 8 | 1.23, better than 92% at Level 8 | |||
| 26 | 23 | 5 | +3 | 82, better than 54% at Level 8 | 1.09, better than 73% at Level 8 | |||
| 27 | 24 | 10 | +3 | 89, better than 86% at Level 8 | 1.06, better than 63% at Level 8 | |||
| 16 | 26 | 7 | -10 | 57, better than 1% at Level 9 | 0.67, better than 1% at Level 9 | |||
| team_Salatik_One15 | ||||||||
| 25 | 24 | 9 | +1 | 85, better than 71% at Level 8 | 1.20, better than 88% at Level 8 | |||
| 24 | 22 | 4 | +2 | 70, better than 6% at Level 8 | 1.05, better than 57% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_gryzniy_VINI19 | |||
| 88, better than 30% at Level 8 | 2, better than 17% at Level 8 | 2 | |
| 148, better than 52% at Level 8 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 26 |
| 25 |
| 7 |
| +1 |
| 83, better than 62% at Level 8 |
| 0.99, better than 39% at Level 8 |
| 19 | 27 | 6 | -8 | 66, better than 3% at Level 8 | 0.70, better than 1% at Level 8 |
| 19 | 27 | 8 | -8 | 77, better than 31% at Level 8 | 0.70, better than 1% at Level 8 |
| 16 |
| 87, better than 29% at Level 8 | 13, better than 67% at Level 8 | 16 |
| 69, better than 24% at Level 8 | 2, better than 17% at Level 8 | 5 |
| 143, better than 45% at Level 9 | 5, better than 25% at Level 9 | 8 |
| team_Salatik_One15 | |||
|---|---|---|---|
| 92, better than 31% at Level 8 | 3, better than 20% at Level 8 | 12 | |
| 44, better than 17% at Level 8 | 2, better than 17% at Level 8 | 7 | |
| 120, better than 41% at Level 8 | 13, better than 67% at Level 8 | 16 | |
| 162, better than 57% at Level 8 | 3, better than 20% at Level 8 | 8 | |
| 107, better than 36% at Level 8 | 15, better than 75% at Level 8 | 18 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.