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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Adixxowy4 | ||||||||
| 12 | 15 | 2 | -3 | 84, better than 89% at Level 2 | 0.89, better than 64% at Level 2 | |||
| 9 | 13 | 6 | -4 | 75 | 0.74 | |||
| 8 | 16 | 1 | -8 | 59 | 0.51 | |||
| 5 | 15 | 0 | -10 | 22 | 0.34 | |||
| 4 | 14 | 3 | -10 | 33 | 0.34 | |||
| team_Viktorovichn13 | ||||||||
| perfum420Level 3Steam profile of perfum420 (opens in a new tab) | 20 | 9 | 2 | +11 | 91, better than 95% at Level 3 | 1.81, better than 99% at Level 3 | ||
| 19 | 7 | 6 | +12 | 129, better than 99% at Level 4 | 1.76, better than 99% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Adixxowy4 | |||
| 0, better than 1% at Level 2 | 1, better than 36% at Level 2 | 2 | |
| 61 | 2 | 4 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 9 |
| 3 |
| +8 |
| 101, better than 99% at Level 3 |
| 1.53, better than 99% at Level 3 |
| 13 | 7 | 4 | +6 | 97, better than 99% at Level 2 | 1.22, better than 99% at Level 2 |
| SticksxnLevel 2Steam profile of Sticksxn (opens in a new tab) | 3 | 7 | 1 | -4 | 21, better than 1% at Level 2 | 0.63, better than 8% at Level 2 |
|---|
| 2 |
| 0 |
| 0 |
| 0 | 0 | 5 |
| 0 | 0 | 3 |
| team_Viktorovichn13 | |||
|---|---|---|---|
| perfum420Level 3Steam profile of perfum420 (opens in a new tab) | 24, better than 35% at Level 3 | 4, better than 67% at Level 3 | 9 |
| 146, better than 97% at Level 4 | 1, better than 31% at Level 4 | 3 | |
| MarcinaekLevel 3Steam profile of Marcinaek (opens in a new tab) | 64, better than 64% at Level 3 | 13, better than 99% at Level 3 | 10 |
| 150, better than 97% at Level 2 | 14, better than 99% at Level 2 | 12 | |
| SticksxnLevel 2Steam profile of Sticksxn (opens in a new tab) | 65, better than 69% at Level 2 | 8, better than 92% at Level 2 | 11 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.