Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_jock1wOo16 | ||||||||
| 25 | 19 | 5 | +6 | 95, better than 92% at Level 9 | 1.24, better than 92% at Level 9 | |||
| 24 | 19 | 4 | +5 | 84, better than 69% at Level 9 | 1.12, better than 75% at Level 9 | |||
| 22 | 16 | 3 | +6 | 69, better than 6% at Level 9 | 1.11, better than 74% at Level 9 | |||
| 19 | 19 | 8 | 0 | 83 | 0.91 | |||
| 17 | 21 | 7 | -4 | 78, better than 45% at Level 9 | 0.75, better than 1% at Level 9 | |||
| team_laqq-12 | ||||||||
| 24 | 18 | 3 | +6 | 82, better than 55% at Level 10 | 1.26, better than 92% at Level 10 | |||
| 22 | 23 | 9 | -1 | 84, better than 71% at Level 9 | 1.07, better than 70% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_jock1wOo16 | |||
| 75, better than 27% at Level 9 | 15, better than 84% at Level 9 | 27 | |
| 184, better than 74% at Level 9 | 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 21 |
| 6 |
| -2 |
| 83, better than 64% at Level 8 |
| 0.85, better than 6% at Level 8 |
| 18 | 22 | 9 | -4 | 66, better than 2% at Level 7 | 0.82, better than 3% at Level 7 |
| 11 | 23 | 4 | -12 | 48, better than 1% at Level 10 | 0.56, better than 1% at Level 10 |
| 20 |
| 215, better than 84% at Level 9 | 8, better than 47% at Level 9 | 14 |
| 185 | 5 | 14 |
| 102, better than 38% at Level 9 | 3, better than 20% at Level 9 | 9 |
| team_laqq-12 | |||
|---|---|---|---|
| 150, better than 55% at Level 10 | 3, better than 17% at Level 10 | 9 | |
| 101, better than 38% at Level 9 | 5, better than 29% at Level 9 | 16 | |
| 54, better than 23% at Level 8 | 6, better than 38% at Level 8 | 18 | |
| 39, better than 21% at Level 7 | 11, better than 71% at Level 7 | 17 | |
| 0, better than 1% at Level 10 | 8, better than 43% at Level 10 | 18 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.