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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_qukzi5 | ||||||||
| 13 | 13 | 4 | 0 | 93, better than 89% at Level 10 | 0.99, better than 30% at Level 10 | |||
| 13 | 14 | 7 | -1 | 83, better than 67% at Level 9 | 0.98, better than 36% at Level 9 | |||
| 11 | 15 | 2 | -4 | 52, better than 1% at Level 9 | 0.78, better than 1% at Level 9 | |||
| 11 | 16 | 3 | -5 | 80, better than 52% at Level 9 | 0.63, better than 1% at Level 9 | |||
| 9 | 18 | 3 | -9 | 66, better than 3% at Level 9 | 0.48, better than 1% at Level 9 | |||
| team_whyrizzz13 | ||||||||
| 25 | 12 | 6 | +13 | 134, better than 99% at Level 9 | 1.95, better than 99% at Level 9 | |||
| 17 | 11 | 6 | +6 | 103, better than 98% at Level 10 | 1.24, better than 89% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_qukzi5 | |||
| 126, better than 75% at Level 10 | 1, better than 12% at Level 10 | 5 | |
| 21, better than 14% at Level 9 | 0, better than 1% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 12 |
| 11 |
| +1 |
| 80, better than 49% at Level 8 |
| 1.00, better than 41% at Level 8 |
| 11 | 10 | 2 | +1 | 53, better than 1% at Level 9 | 0.97, better than 33% at Level 9 |
| 10 | 12 | 6 | -2 | 70, better than 6% at Level 10 | 0.87, better than 5% at Level 10 |
| 5 |
| 2, better than 6% at Level 9 | 0, better than 1% at Level 9 | 5 |
| 5, better than 7% at Level 9 | 11, better than 91% at Level 9 | 15 |
| 0, better than 1% at Level 9 | 7, better than 64% at Level 9 | 7 |
| team_whyrizzz13 | |||
|---|---|---|---|
| 45, better than 25% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 46, better than 22% at Level 10 | 4, better than 32% at Level 10 | 3 | |
| 98, better than 65% at Level 8 | 0, better than 1% at Level 8 | 0 | |
| 0, better than 1% at Level 9 | 5, better than 45% at Level 9 | 6 | |
| 0, better than 1% at Level 10 | 3, better than 24% at Level 10 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.