Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_de_presja13 | ||||||||
| 24 | 8 | 6 | +16 | 144 | 2.28 | |||
| lockjaawLevel 6Steam profile of lockjaaw (opens in a new tab) | 13 | 7 | 4 | +6 | 82, better than 63% at Level 6 | 1.36, better than 97% at Level 6 | ||
| 9 | 5 | 2 | +4 | 43, better than 1% at Level 7 | 1.14, better than 87% at Level 7 | |||
| 15 | 13 | 6 | +2 | 109 | 1.08 | |||
| 9 | 12 | 8 | -3 | 72 | 0.75 | |||
| team_sskizoo3 | ||||||||
| 16 | 13 | 2 | +3 | 102, better than 97% at Level 8 | 1.35, better than 97% at Level 8 | |||
| 10 | 14 | 1 | -4 | 56, better than 1% at Level 7 | 0.77, better than 1% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_de_presja13 | |||
| 71 | 5 | 8 | |
| lockjaawLevel 6Steam profile of lockjaaw (opens in a new tab) | 35, better than 33% at Level 6 | 4, better than 52% at Level 6 | 7 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 8 |
| 14 |
| 7 |
| -6 |
| 73, better than 15% at Level 10 |
| 0.56, better than 1% at Level 10 |
| 7 | 15 | 3 | -8 | 50, better than 1% at Level 6 | 0.42, better than 1% at Level 6 |
| 3 | 14 | 4 | -11 | 34, better than 1% at Level 7 | 0.26, better than 1% at Level 7 |
| 35, better than 29% at Level 7 |
| 6, better than 69% at Level 7 |
| 9 |
| 36 | 0 | 2 |
| 13 | 9 | 7 |
| team_sskizoo3 | |||
|---|---|---|---|
| 114, better than 82% at Level 8 | 4, better than 44% at Level 8 | 5 | |
| 0, better than 1% at Level 7 | 4, better than 48% at Level 7 | 5 | |
| 1, better than 5% at Level 10 | 5, better than 47% at Level 10 | 7 | |
| 0, better than 1% at Level 6 | 9, better than 92% at Level 6 | 5 | |
| 18, better than 19% at Level 7 | 6, better than 69% at Level 7 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.