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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_escapistttt16 | ||||||||
| 33 | 23 | 9 | +10 | 121, better than 99% at Level 10 | 1.44, better than 98% at Level 10 | |||
| 25 | 19 | 6 | +6 | 86, better than 70% at Level 10 | 1.19, better than 85% at Level 10 | |||
| 22 | 24 | 5 | -2 | 75 | 1.01 | |||
| 19 | 18 | 7 | +1 | 66, better than 2% at Level 8 | 0.99, better than 38% at Level 8 | |||
| 13 | 23 | 6 | -10 | 54 | 0.67 | |||
| team_J4has_14 | ||||||||
| 25 | 22 | 11 | +3 | 93, better than 91% at Level 6 | 1.09, better than 75% at Level 6 | |||
| BartBurk_–Steam profile of BartBurk_ (opens in a new tab) | 23 | 20 | 2 | +3 | 61 | 1.09 | ||
| J4has_–Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_escapistttt16 | |||
| 291, better than 94% at Level 10 | 9, better than 45% at Level 10 | 9 | |
| 255, better than 87% at Level 10 | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 23 |
| 22 |
| 8 |
| +1 |
| 89 |
| 1.01 |
| Czapla_–Steam profile of Czapla_ (opens in a new tab) | 23 | 24 | 4 | -1 | 77 | 0.98 |
|---|
| 13 | 24 | 7 | -11 | 71, better than 9% at Level 9 | 0.54, better than 1% at Level 9 |
| 5 |
| 47 | 16 | 14 |
| 92, better than 35% at Level 8 | 14, better than 79% at Level 8 | 21 |
| 108 | 4 | 9 |
| team_J4has_14 | |||
|---|---|---|---|
| 167, better than 74% at Level 6 | 26, better than 99% at Level 6 | 34 | |
| BartBurk_–Steam profile of BartBurk_ (opens in a new tab) | 86 | 8 | 15 |
| J4has_–Steam profile of J4has_ (opens in a new tab) | 34 | 6 | 10 |
| Czapla_–Steam profile of Czapla_ (opens in a new tab) | 45 | 12 | 13 |
| 236, better than 85% at Level 9 | 8, better than 43% at Level 9 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.